Hi
MKS is one of the best mods on KSP. I am thinking about writing some VERY simple tutorials for USI-LS and MKS. These would be targeted at people who are new to MKS and want a place to start. MKS has a reputation of being very complex and hard to learn. I want to show people MKS can actually be quite simple. The first example station would be: 1.a Command pod, 2. a Hitchhiker, 3. a battery, 4. a solar panel, 5. a supply container. That actually creates a functioning life support system. It needs resupply and crew change every month, but it works. I would then move to more complex craft up to a base with a stock drill that is self sufficient in terms of supplies. However, I have a couple questions.
1. Would new people or people who have never used MKS benefit from simple tutorials like that? Or would it be a waste of time. Maybe people don't want simple bases. Maybe they only want complex bases.
2. How would people new to MKS locate the tutorials? I knows these tutorials would be worthless to a player with even a little MKS experience. If new players don't find the tutorials they would be a waste of time. For example, after several years of playing ksp, I loaded the jumping flea from the VAB. I wish I had loaded it five years ago. lol.
3. Is anyone in charge of the github wiki? Or is there anyone who might suggest areas of the wiki that need work. I am primarily interested in helping beginners actually get started with MKS. I don't feel confident about the more advanced topics. Providing Wrong information is worse than No information.
I especially want to help people understand punch cards! No no only joking. Who else actually played MKS when punch cards were a real thing in MKS?