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[1.12] Extraplanetary Launchpads v6.99.3
stargazer424 replied to taniwha's topic in KSP1 Mod Releases
@taniwha Thank you so much for the update! It's now working with KAS! Awesome Job! -
[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
stargazer424 replied to Nils277's topic in KSP1 Mod Releases
Just curious, is there any kind of command module currently attached to the base and is there a sufficient comm net? If you are on the far side of Minmus and there is no direct line of site to Kerbin or a comm relay, then you won't be able to activate anything. I only know this by experience. I landed part of my first base with a pilot on board, then tried to land an unmanned module, I found I couldn't control it to land until I set up a comm relay network. -
[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
stargazer424 replied to Nils277's topic in KSP1 Mod Releases
Love this mod! Great parts! Working on designing my Duna colony. -
Been planning out my Duna colony. Using Kerbal Planetary Base Systems, TAC-LS, Simple Construction (Extraplanetary Launchpads).
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
stargazer424 replied to JPLRepo's topic in KSP1 Mod Releases
Useful link, but I'm not sure the self-sustaining chart is accurate. I found water on the Mun. So I think (hope) my colony will be self-sustaining. Maybe a newer update of the game added water? I don't have a mod that specifically added it. -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
stargazer424 replied to IgorZ's topic in KSP1 Mod Releases
You have to use a JS-1 with a Resource Transfer stations. You can then either transfer fuel with the KAS gui or set them to docked mode so they act as 1 craft. -
Epic space station @Jett_Quasar!
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[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
stargazer424 replied to IgorZ's topic in KSP1 Mod Releases
I do hope EL gets updated. I have a Mun colony where I want to start using EL. But it has KAS sockets all over. Great mod, KAS is. Allowed me to re-purpose parts of my rocket to be refueling stations, and connect my mobile base to the colony for resource transfers. -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
stargazer424 replied to IgorZ's topic in KSP1 Mod Releases
As an illustration for the issue @bunjatec is referring to. EL's UI breaks when your the craft you are using to build has KAS items on it. If you detach and re-attach all KAS items it works again. -
Tedfry Kerman was doing an EVA, working on repairs to the C.O.O.P.E.R Space Station, during an eclipse: So they shut the stations lights off for a selfie;
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[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
stargazer424 replied to Nils277's topic in KSP1 Mod Releases
I just installed Simple Construction (which as parts of EL with it) and I noticed some new parts. How does the K&K Recycler work? Can a Kerbal pick an item up (with KAS/KIS) and drop it in the recycler? -
[1.12] Extraplanetary Launchpads v6.99.3
stargazer424 replied to taniwha's topic in KSP1 Mod Releases
Great! Looks like someone already reported the issue on github. I added a comment with this video. Hopefully this can be fixed in a future update. -
Hopping Reindeer rover! Great Design!
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FYI I posted this in the EL thread too, but it seems there is an issue with EL and KAS. In the video you will see me testing a base with Simple Construction. When the KAS Joint Sockets (or other KAS parts) are attached to the base the UI for EL stops working after selecting a craft. Then if I remove and reattach the KAS part it works:
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[1.12] Extraplanetary Launchpads v6.99.3
stargazer424 replied to taniwha's topic in KSP1 Mod Releases
By any chance does the ship you are trying to construct with have KAS parts? I was trying to figure out why an existing base had the UI problem, but a new test base didn't. Looks like KAS might be breaking it somehow. I was using Simple Construction which uses EL. Here is a test video.: EDIT: I looks like if you detach and re-attach all KAS items (Joint Sockets, Resource Transfer stations) it works again...