PositronLance001
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Everything posted by PositronLance001
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I think SRB's should be modifiable with different fuel types ie. less thrust, less consumption, lower ISP, high thrust, etc. They should be part upgrades, and have different costs as to not be OP.
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New .625 parts
PositronLance001 replied to Tweeker's topic in KSP1 Suggestions & Development Discussion
and so would tiny fins. I like building mini-rockets, but the only fins small enough are the basic ones, and those offer no control and look ugly. should be high tech tree for miniaturization though. -
How much reserve fuel (delta-V) do you take?
PositronLance001 replied to paul23's topic in KSP1 Discussion
I always play sandbox, and over-engineer a LOT (typically 500+ spare m/s) because I am a TERRIBLE pilot. -
totm dec 2019 What crimes against Kerbin have you committed?
PositronLance001 replied to crasher925's topic in KSP1 Discussion
I created a cluster rocket out of Shrimp SRBS (25 submunitions) -
Solidfuel airliner challenge
PositronLance001 replied to Pds314's topic in KSP1 Challenges & Mission ideas
I used 1.8 and strapped a Clydesdale to a cupola with wings. only 1 kerbal tho. -
The Lightspeed Challenge
PositronLance001 replied to splatn't™'s topic in KSP1 Challenges & Mission ideas
if you use earlier games u can use o-10s. -
Shroud Colors
PositronLance001 replied to PositronLance001's topic in KSP1 Suggestions & Development Discussion
Also I think you should be able to "paint" anything any color, but it has slight (about 2.5%) cost increase in Career. -
Shroud Colors
PositronLance001 replied to PositronLance001's topic in KSP1 Suggestions & Development Discussion
exactly! -
I like the orange fuel tanks, but I hate how it clashes with the white engine shrouds.
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Loading Time
PositronLance001 replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
ok -
Loading Time
PositronLance001 replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
it was ok in 1.7:about 5 mins, but now its 15-20 mins. also I keep getting warnings "part does not exist" etc. -
Loading Time
PositronLance001 replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
IDK i'l check when I get home. -
Neat!
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Bigger Reaction wheels.
PositronLance001 replied to Arugela's topic in KSP1 Suggestions & Development Discussion
Agreed. IRL, most craft maneuvering is using RCS. In KSP, RCS is for docking only. -
How do I transfer a .STL file into a part model?
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augh!! I'm going to need to restart AGAIN!!!
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Bigger Reaction wheels.
PositronLance001 replied to Arugela's topic in KSP1 Suggestions & Development Discussion
Though phys warp can make large crafts that need larger reaction wheels will make them spasm. -
Loading Time
PositronLance001 replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
ok il try -
Atmospheric fuel cell.
PositronLance001 replied to PositronLance001's topic in KSP1 Suggestions & Development Discussion
can u check my code? PART { name = FuelCell module = Part author = PositronLance001 MODEL { model = Squad/Parts/Resources/FuelCell/FuelCell } rescaleFactor = 1 node_attach = 0, 0, 0, 1, 0, 0, 0 TechRequired = largeElectrics entryCost = 2250 cost = 750 category = Electrical subcategory = 0 title = Atmospheric Fuel Cell manufacturer = C7 Aerospace Division description = A small fuel cell based off of Zaltonic’s that uses Intake Air instead of Oxidiser! attachRules = 0,1,0,0,0 // --- standard part parameters --- mass = 0.05 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 // = 3000 bulkheadProfiles = srf tags = array bank charge convert e/c elect energ pack power volt watt MODULE { name = ModuleResourceConverter ConverterName = Fuel Cell StartActionName = Start Fuel Cell StopActionName = Stop Fuel Cell ToggleActionName = Toggle Fuel Cell FillAmount = 0.95 AutoShutdown = false MODULE { name = ModuleResourceIntake resourceName = IntakeAir checkForOxygen = true area = 0.001 intakeSpeed = 15 intakeTransformName = Intake machCurve { key = 1 1 0 0 key = 1.5 0.9 -0.4312553 -0.4312553 key = 2.5 0.45 -0.5275364 -0.5275364 key = 3.5 0.1 0 0 } } RESOURCE { name = IntakeAir amount = 0.5 maxAmount = 0.5 } GeneratesHeat = false UseSpecialistBonus = false INPUT_RESOURCE { ResourceName = LiquidFuel Ratio = 0.0016875 FlowMode = STAGE_PRIORITY_FLOW } INPUT_RESOURCE { ResourceName = IntakeAir Ratio = 0.02 FlowMode = STAGE_PRIORITY_FLOW } OUTPUT_RESOURCE { ResourceName = ElectricCharge Ratio = 1.5 DumpExcess = false } } RESOURCE { name = ElectricCharge amount = 50 maxAmount = 50 } } -
Atmospheric fuel cell.
PositronLance001 replied to PositronLance001's topic in KSP1 Suggestions & Development Discussion
ok. I am ok at 3D modeling too! im working on CFG now -
Loading Time
PositronLance001 replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
i googled and it says 1 TB -
Loading Time
PositronLance001 replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
idk? It is a dell inspiron 3000 i think -
Loading Time
PositronLance001 replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
i have no mods and a decent computer -
It takes almost 20 mins for my KSP to load. Is this normal?