The_Urgist
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[Discussion] The need for a new autostrut system!
The_Urgist replied to dxeh's topic in Breaking Ground Discussion
I use a set of workarounds to make my robotics arms static for launches & hard manuevers: Aeroshells & service bays hold their contents in stasis until opened Through a combination of separator/decouplers & struts. The main consideration with this method is making sure the separator/decoupler is the right way around to break the struts when staged. A secondary consideration is that you'll likely need more than 1 of these to prevent flex in other directions -
Breaking Ground Robotics Tutorial
The_Urgist replied to The_Urgist's topic in Breaking Ground Discussion
Fair enough, cheers ^^- 8 replies
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Breaking Ground Robotics Tutorial
The_Urgist replied to The_Urgist's topic in Breaking Ground Discussion
Ugh, I've just realised I posted this in the wrong place. When you approve it, please relocate it to the correct place, tyvm- 8 replies
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Tutorial covers the basics of the UI, how the timeline works, as well as examples & tips to make things far easier to work with. Breaking Ground - Robotics Tutorial on Youtube
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[Edit: For the updated stand-alone version of this tutorial, go here] So I started off getting my video recording & editing software back so I could make an animated GIF for reddit to showcase my robotics powered rover deployment system. But of course I ended up remembered how much fun doing videos can be, and wanted to share the method I found that took my programming time from 3+ hours to less than 1, so the 6+ hours I'd spent programming the arm & doing a comedy showcase GIF ended up spiraling into another 8+ hour editing session. I think it's my most polished video thus far; spent sooo much time working on the timing and ironically half way through editing I realised that if I used THE SAME METHOD that worked so well for the robotics programming I'd be done already. It was nice though, got the last bit done far faster ^^ Well, enjoy, I hope it is useful!