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Violet_Scarelli

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  1. I think TCA has something that does this, and I did check that out (the "jump to" autopilot), but it's... not really what I was hoping for. It hovers and scans the terrain before trying a hop, which chews up fuel fast in ballistic vehicles with rocket engines, and what I'm looking for is something that literally just ascends and then touches down.
  2. The concept is simple enough: select a point on the map of the planet you're on, the mod does all the calculations to figure out how to hop to that point and executes that calculation with a button press. It'd handle retracting and deploying gear, airbrakes, parachutes, all that jazz. On the prelaunch screen the mod could tell you its best guess at the dV required, and the transit time.
  3. So I have the same problem, except the error says something about a LFOX tank having no subtype or not being defined.
  4. I'm sticking the engines directly to the surface of a RetroFuture fuel tank, and I'm not sure about the other parts.
  5. Yeah, that's the problem I'm getting. to get them both to turn the same way, I have to flip one around with the rotate tool, and then pull it out of the surface of the vehicle.
  6. I'm having some trouble with the VTOL engines. How does one make them both turn the same way on a spaceplane? When I try to mirror them, one turns forward and the other turns back.
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