output_log.txt: https://drive.google.com/file/d/1xm1M4yXhy8bpcrZ34TAQKagcAe74QooP/view?usp=sharing
Mod list: https://drive.google.com/file/d/17u2u_NzirG_-btJXpXSnayormWGtDoPh/view?usp=sharing
When loading the game, the loading screen stalls on the "Nerv" nuclear engine. After checking the logs, I found that the game attempts to load the "ExperimentalRocketry" node twice, throwing a duplicate key exception on the second loading attempt. I checked the ModuleManager.TechTree file (if you'd like to see the entire file, let me know and I'll upload that as well), and found the following two entries in it:
RDNode
{
id = experimentalRocketry
title = Experimental Rocketry
description = The closer the top of your rocket is to the stars on the launchpad, the easier it is to reach them. Well, that's the theory.
cost = 1000
hideEmpty = False
nodeName = node8_experimentalRocketry
anyToUnlock = False
icon = RDicon_rocketry-veryHeavy
pos = -952,1635,-1
scale = 0.6
Parent
{
parentID = veryHeavyRocketry
lineFrom = RIGHT
lineTo = LEFT
}
Parent
{
parentID = highPerformanceFuelSystems
lineFrom = RIGHT
lineTo = LEFT
}
}
RDNode
{
id = experimentalRocketry
title = Experimental Rocketry
description = Don't take "experimental" lightly.
cost = 1000
hideEmpty = False
nodeName = ct_experimentalRocketry
anyToUnlock = False
icon = RDicon_rocketry-experimental
pos = -927,1635,-1
scale = 0.6
Parent
{
parentID = veryHeavyRocketry
lineFrom = RIGHT
lineTo = LEFT
}
Parent
{
parentID = highPerformanceFuelSystems
lineFrom = RIGHT
lineTo = LEFT
}
}
I'm quite certain that these are the two duplicate entries causing the issue, but am not certain what mod(s) are causing the problem or how to fix it. I am hoping someone can help me determine that, or may have already run into this issue.