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Everything posted by Kerbal4
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?banned for quoting?
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banned for banning twixec.
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Banned for banning for banning.
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hit the earth at 15,000,000,000,000,000 times the speed of light?
Kerbal4 replied to Kerbal4's topic in Science & Spaceflight
what effect would this have on the other planets in the solar system? -
LT-3 (Very large) landing legs
Kerbal4 replied to PositronLance001's topic in KSP1 Suggestions & Development Discussion
There should be magnetic langing legs, so we can have magnetic landing sites. Just make sure the rockets can point directions other than north if the magnets are on. -
LT-3 (Very large) landing legs
Kerbal4 replied to PositronLance001's topic in KSP1 Suggestions & Development Discussion
Possibly we could have resizeable landing legs to get exactly the right size and maybe variants for different styles. -
adapters from all sizes to all sizes
Kerbal4 replied to zeilden's topic in KSP1 Suggestions & Development Discussion
imaging a MK1 parachute with a adapter to 5m below it.. yeah, this is a good idea, with curved adapters. i support, but the one. i mentioned earlier would be a little useless(but funny). -
hit the earth at 15,000,000,000,000,000 times the speed of light?
Kerbal4 replied to Kerbal4's topic in Science & Spaceflight
why don’t we magically have it’s temperature at 0.0000000000000000001 kelvin? what would happen then??? -
hit the earth at 15,000,000,000,000,000 times the speed of light?
Kerbal4 replied to Kerbal4's topic in Science & Spaceflight
that was my inspiration for this. hehehehe let’s make the ball absolute zero somehow. -
Let’s say a ball 10 meters in diameter with an indestructible 5 m diameter core, was to hit the earth at 15,000,000,000,000,000 times the speed of light, somehow, right on the empire state building. I think there would be a very loud bang, a column of smoke, and a very big crater where new york used to be. and a lot of very hot plasma where there used to be breathable air, but i did no research for that answer, I was wondering what you think?
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LT-3 (Very large) landing legs
Kerbal4 replied to PositronLance001's topic in KSP1 Suggestions & Development Discussion
I agree, and so does jeb. -
Mk1-3 Command module colour options.
Kerbal4 replied to libentho000's topic in KSP1 Suggestions & Development Discussion
yep! This would be great! A silver one, and maybe a black one, and a nice completely white one to top it off! I can’t agree more! -
Clipable fairings
Kerbal4 replied to Random Annoying Guy's topic in KSP1 Suggestions & Development Discussion
yesssss!!! Fairings hate decouplers! They hate any part above them if it bulges more than a few micrometers. They also hate it when you have a fairing! They literally clip with themselves! my 100% support for all three posts! -
The dumbest thing you have ever built?
Kerbal4 replied to michaelphoenix22's topic in KSP1 Discussion
nice wing design. -
a new booster kraken.
Kerbal4 replied to Kerbal4's topic in KSP1 Technical Support (PC, unmodded installs)
i cant screenshot on this device so I’ll try tomorrow. you can recreate the kraken eisily by make a ship 99% boosters, and steering it for a bit. the sometimes it will work and sometimes not. -
a new booster kraken.
Kerbal4 replied to Kerbal4's topic in KSP1 Technical Support (PC, unmodded installs)
do you have to sign up? -
a new booster kraken.
Kerbal4 replied to Kerbal4's topic in KSP1 Technical Support (PC, unmodded installs)
how do you upload pics? -
The dumbest thing you have ever built?
Kerbal4 replied to michaelphoenix22's topic in KSP1 Discussion
8 steps- probe core on top. clydesdale srb underneath 6 clydes radially around it. 12 clydsdale’s radially around that. continue until vab is full. launch hold down A to bombard nuke disintegrate smash completely and utterly destroy the ksc. wait for various krakens to attack. -
I found this new weird kraken a while a go, but because of christmas i had no time to report it here. basically sometimes it happens when you launch a ship with over 100 parts, and if 99% of those parts are the largest SRB. This is not the kraken, but yes, it falls apart in the air. But then after the space center is in ashes(probably), and it has been going for a bit, lots of things happen. 1, the ship becomes invisible. 2, you can no longer zoom. 3, it puts you inside the middle of your ship. 4, the orbit line in map view dissapears. then your fuel will run out as normal, you will leave the atmosphere. it wont let you quicksave because it says you are moving over the surface. you cannot leave without it saying are you sure because cannot save. but you are in space, on map view if you mouse over your icon, it is in space but says splashed down, but the numbers are changing too fast to read. in space you sometimes appear to randomly speed up or change direction. then after longer than usual you reenter the atmosphere, and you get destroyed either in reentry or crashing on the surface. after you die it goes back to normal. once while i was in space my altitude randomly became negative and apparently i died from splashing down hard. is this because ksp thinks you are in lots of places at once? i think it is funny, but annoying because you have to wait to crash. can this be fixed?
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The mun or kerbin wham challenge! today i was playing around with using infinite fuel to smash myself hard into kerbin, but found tha the atmosphere slowed me down way too much, i still blew to bits though. So then I moved on to the mun, no atmosphere, now slowdown! but my orbit was too low so I crashed too early. so now i challenge the community to do the same, but harder! i might also try the harder version later. on sandbox, btw. rules: 1. no cheats, but autostrut is ok. 2, can use making history or breaking ground parts, 3. try to get the highest crash speed, like maybe 10000 mps. 4, you have to use kerbals in your ship, lander cans or command pods. 5. no using kraken to your advantage. i look forward to seeing your crshes on the mun or kerbin. oh whoops wrong section, how do i change it to challenge or mission ideas?
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KSP 2 Multiplayer Discussion Thread
Kerbal4 replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
quicsaving? timewarp? reverting? it would be good with two space centers on opposite sides of the planet, one for p1 and one for p2? then one can be us and 1 can be ussr.- 1,629 replies
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