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stewis

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  1. One last space plane (yes I am addicted to KSP) this one can move 110t to 80km orbit and rendezvous with my space station with some fuel to spare. This one wasn't really fun to fly home especially between 40km and 30km until moving some fuel to the front to balance the craft out. Total costs of fuel to orbit with max payload is 46,000. (total cost is 293,000). Don't think I will be building anything bigger although its great to fly and handles really well at lower altitudes. Also the craft files are below: SSTO CRAFT FILES
  2. Hi, Here's my entry to the K-Prize this SSTO ship can take at least 45t payload to 80km with a bit of practice it can get to a 80-90km orbit with around 900 oxidizer and 2000 liquid fuel for the return trip (I messed this assent up slightly so used a bit more fuel than normal but still had plenty left for return). I suppose if i used the 45t of fuel that is cargo the ship could get to even greater orbits but I am using it to construct a space station in orbit at 80km. Take off weight is 142t without a payload. The ship includes a small service payload that I include on most trips this sits behind the small payload bay doors and includes monopropellant, batteries, large stabilizer, X200-8 tank and a large solar panel. Costs of the ship are 142,426 without a payload and on landing you get around 130,000 back meaning to orbit and return costs are 12,000. The ship needs to start on 4 engines due to air intake requirements but once its moving all engines can be started. This is because the ship only has 2 shock cone intakes, these provide sufficient air to power the 4 whiplash and 6 rapier engines at full throttle up to mach 4.4. All parts are stock only plugins i use are Kerbal Engineer and Docking Port alignment indicator. If anyone is interested in the ship file I will happily upload somewhere.
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