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KSP.Slartibartfast

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Everything posted by KSP.Slartibartfast

  1. I found the problem! Since I don't want my modded game to break from an unexpected update I copy my steam install to a separate folder. The problem was that I still prefer to be able to run my game from steam so I use this launch option: ("F:\Games\KSP 1.8.1\KSP_x64.exe" %command%) so that it runs the game from the folder I want through steam. I realized this when I deleted mods like you suggested and got down to only Haystack and the dependencies and it still didn't work correctly. I didn't catch this in my first tests because I did a new folder copy to do the tests in (I didn't want to risk breaking my saves) which wasn't connected to steam. So I figured out that the only thing that was different was the steam launch options, and when I launched the game directly from the .exe and not through steam it worked perfectly, with all the mods. I honestly have no idea why the launch options would interfere since they are supposed to just run the .exe anyways. Thank you for helping me pin-point the problem!
  2. This is what my HaystackContinued file in GameData looks like: The icon folder has all the .png files inside.
  3. Here is the new log: https://send.firefox.com/download/ad7ebc50df2cd68a/#E-riRNTa2hPs9gpsJRSxKA
  4. Ah, there it is. Here is the link to the log: https://send.firefox.com/download/1fb0f7eac2f24731/#NXSrUswwApnUyDlmlVNOzA
  5. Hi, I'm having some issues with the textures. Most of them are missing like this: I launched KSP with only this plugin and the dependencies and all the textures worked perfectly. I don't have much experience with the coding of mods so I can't figure out what would make this happen. Could another mod override the textures? I am running KSP on 64bit client, but since it worked fine without any other plugins I guessed it isn't the 64bit that's the problem. Also I do not have an output_log.txt file in my KSP install folder, I do not know why. Thanks for all the work you do!
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