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GEPEG_Unconscious

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Everything posted by GEPEG_Unconscious

  1. No complaints here! I just wanted to make sure what I was seeing was normal, and based on what I am reading in your response, everything is working as intended. I should have been more thorough in my testing before starting a critical mission around the part.
  2. Destination Taranis: A Daring Journey An Oracle Probe completes its departure burn to Sirona. Welcome to a GEPEG supersize post. Don't worry, the title text is not a tease. There is an entire Taranis mission in here. There's just a lot of missions heading to Sirona as well. In between all of this is some more crew work at Belisama. So strap in and lets go. First Stop, Belisama Next stop, Assembly in Low Nodens Orbit Sirona Departures and Arrivals And Finally, the Taranis Flyby
  3. I don't normally like night shots, but this came out really well. Happened while prepping for a rover expedition beginning the next day.
  4. To quote Glenn Frey: "The heat is on" Alternatively, a more alarming response may be: "Complete core meltdown initiated. If you can hear this message, you are too close to the core."
  5. In terms of additional attached modules, no. I neglected to include docking ports on the base, so expansion that way can't happen (snacks resupply will have to be done via claw, didn't think of that...). I could see a science hopper being landed for one of the later expeditions so transportation to the temperate latitudes is not a multi-day drive. A fuel depot will be landed nearby, but out of physics distance from the base. Haven't solidified all the components, but I'm thinking there will be a few holding tanks, a mobile miner/refiner, and a mobile tanker for refueling. Technically yes. I cheated through the tech tree because i find that part of the game rather dull. Same with the money management. When I play a true career, I tend to get bogged down in contracts and not really explore the system. In this save, I'm ignoring funds and the tech tree using alt-f12 and just collecting science as I go to see how high I can go with the number. My justification is that if I get to a point where I decide to introduce some rather theoretical technologies to the game, I will "use up" all the accumulated science as sort of a way to represent multiple scientific breakthroughs.
  6. OP has also been updated with a few fun tidbits for those who are interested: 1.8.1 modlist, crew rosters, destinations. Apologies to mobile users for the tables, but at least they can be collapsed into their spoilers.
  7. Destination Belisama: Exploration Closer to Home A habitat awaits crew on the surface of Belisama. Hoo boy, has it really been a month since I last played? Online classes apparently get real hectic in the last third of the quarter. Anyways, while we wait for transfer windows to Sirona, it made sense to get all the Kerbals to a baseline level of space experience. Belisama surface operations allow for that to happen and to test some hardware for future missions. But before even that happens, lets return to our last interplanetary craft, Coyote And onto the main event. First up, the Lander Next up, a place to stay An old classic, made anew And finally, the crew
  8. I have a habit of building rovers with space for two kerbals, while sending three on a mission. Not a problem when doing a science excursion, but when the science rover also doubles as a crew taxi, moving all the crew at once gets...difficult... This fellow must have been a firefighter before signing on with the KSC. He held on just fine for the 10 km drive between the Phoenix Lander and the Belisama Habitat.
  9. Destination Sirona: Vacuuming the Vacuum Precedence-Sirona shortly after entering Brovo's orbit for an extended science mission And we're back, in all the glory of 1.8.1. Looks like everything in the save transferred correctly, and there are a few new toys to play with as well. While the picture above is an older mission, today will be focused on a newer one. Introducing: the Orca Crew Return Transfer Vehicle. And that's where we will leave it today.
  10. Started experimenting with Hydrogen collection and condensing as a way to refuel interplanetary craft.
  11. Glad you are enjoying it all. I know this has been some of the most fun I've had playing. Getting a lot of enjoyment out of your science defs too. Ok, that is really neat. Didn't even think of that. I think it would be fun and interesting (in a boring, data collecting sense) to plant a probe at a certain latitude and record how the temperature every six hours and see how it changes over the course of one orbital period. Still fiddling with the 1.8.1 setup, but the new surfaces look really nice. I thought the older textures looked good to begin with, but it is night and day when the two are compared. Here is the Belisama Flats GEP 1.1.4: And here is the same probe and location in GEP 1.1.5:
  12. Yep, was a KS3P issue. Got it taken care if I believe, Apologies for jumping the gun.
  13. Jumping over to this thread to bring up an issue with the new update and what appears to be KS3P.
  14. You sir, have impeccable timing. I spent all of yesterday updating to 1.8.1 to play with some of the new restock and scansat parts. This makes it even better, thank you. For those interested in what Heatshifter does, have a look down below. The top image is in 1.7.3, and the temperature is about 350 K, which is roughly 76 oC. That's really hot for a region in perpetual twilight with very little atmosphere to move heat around. The bottom image is in 1.8.1 with HeatShifter installed, and the thermometer is reading a little over 250 K, or approximately -23 oC. That seems much more appropriate for this region. I will have to try and get a connection to the Rover on the sunny side of Toutatis and compare temps there too. Some other stuff has been added to the save as well. Scansat's new parts look wonderful and the visual scanning mode makes really nice maps. After seeing how little EC the solar panels generate at Sirona, Near Future Electrical also got installed so I don't need to build massive solar blankets to keep the cryo tanks powered.
  15. One more little post here, showcasing some of @darwinpatrick's science definitions. Today's special is apparently his (humorous) disdain for the barometer's feedback about barometric pressure in a vacuum: While I agree a zero reading is always boring, I will happily take the sweet 65-80 science for the number zero. Though I do fear the day that number changes while still in a vacuum.
  16. Destination Sirona: They Should've Sent A Poet Sirona rises over the limb of Airmed after Precedence-Sir makes a close pass over the moon We seem slightly more popular today, so why not commemorate it with the start of a new mission. Sirona and its moons are some of my favorite locations in the Grannus system and I am quite excited to thoroughly explore them. Before the crew blasts off though, a probe is in order, so lets hop to it.
  17. Thank you both for the kind words and colorful paper. Honestly, I really know nothing about badges.
  18. Well this makes an excellent end to the week. It has indeed been a journey of trials and tribulations. Thank you kindly.
  19. Destination Toutatis: Computer Melting Madness A view of Coyote as it departs Toutatis The end is in sight! The Toutatis mission is almost complete. All that's left it to do before sending the crew up is...dock...all...the transfer vehicles....for refueling....This is gonna be a pain to do with all the part count. Well now, lets get to it. The fueling operation gave Coyote 3093 m/s with the CV-2N attached. That should be more than enough to get home safely. Transfer window opens in 10 days. Time for the crew to get off the dirt. And there's the second body in the Grannus system conquered. Science returns from Toutatis brought the total science count to above 8800 (not that we are counting too much). I had hoped this mission would've been a quick one, but the scope grew bigger than initially planned. I think that will be the case for all these missions. Speaking of missions, the next one is already in motion, and the first parts of it are almost complete. Looking forward to this one.
  20. The quote "That's no moon" seems most applicable here, but I am preferential to "My God...it's full of stars!"
  21. Destination Toutatis: Desert Driving The crew's rover rendezvousing with the crew shortly after landing Well, it's been a little bit. Online learning is more difficult than one would expect, doubly when all the classes were made to be hands on and heavily feature labs. The transition to that method of learning takes a whole lot of time and discipline. Anyways, everything got down onto Toutatis last time, which means its now time for surface exploration. Originally I was going to make three rover expeditions, but I decided to cut out one trip. It would've been a short drive to a nearby crater. Since the first expedition already did that, I really did not want to do it twice. Rover Expedition 1: Arrakis Crater Rover Expedition 2: Mountains and Highlands Only a couple more things to do around Toutatis. The main one is refueling Coyote. That will be a bit painful. This mission has been quite a lot of fun, but more intensive than I expected when I first planned it. I'm a little relieved the end of it is in sight.
  22. Planet pack is Grannus Expansion Pack, set to be the primary system Visuals are just EVE and Scatterer with a custom KS3P config. Engines in the first pic are the 0.625 m nuclear engines in Kerbal Atomics. Bit of a shameless plug, but I have a few more pics like this over here.
  23. What's the inspiration behind this design? I've seen something like it before. Really like it. How well does it stay on course?
  24. Ah yes, landing maps. Knew I forgot something. Slightly Circled Maps The circle is approximately centered on Tou-DVH. It is slightly south of the equator and north of the western most part of the Southeastern Mountains (that's not confusing to read at all). In the elevation map, there is an area of lower elevation near the top right part of the landing circle. That's a crater, and is the destination of the first rover expedition and site of the deployed science. A second expedition will go to an even smaller crater located south of the first (it's too small to see on either map). The third and final expedition will attempt to make it to the Southeastern mountains themselves. The closest are (shockingly) south east of the landing. The landing area wasn't chosen for any particular reason. When I was testing these craft, I always did an 85-100 m/s burn right at the night-day terminator. Repeating the setup during the mission dropped everything in 50 km line in the circled area. And yes, I know the craters aren't unique biomes, but I like having terrain features to go to while doing science. If its all the same biome, why not do it in a place more visually interesting.
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