Jump to content

stupidxFat

New Members
  • Posts

    4
  • Joined

  • Last visited

Reputation

2 Neutral
  1. You guys ARE spot-on. TweakScale did that, and i let it be, and the so on. I downloaded ckan, and its super helpful. Only question now is: To make sure CKAN will install a mod for me that's not included in the addon library within CKAN. If I just extract a mod .zip into my game data folder, will CKAN do the rest? Am i just over-thinking this now? @Stone Blue My end goal is to be able to use the DE_IVA Extension mod. SO, once i am certain I have all the dependencies installed correctly I would simply be able to play, hit the C-key and see awesomeness right?? Thank you all so much in advance SCREAMS "import downloaded mod" JUST FOUND IT
  2. Yes, that is what KSP thinks I have done. All mods i have installed are in self-contained files under KSP>GameData>(Addon). here's a screenshot. https://drive.google.com/open?id=1Jr8qo7PG7brIn3d1tQcAlMQ4RQfsuj-w
  3. Hey folks, Without elaborating too, too much - because my head is about to overheat from frustration - I can't get well anything to work, at all really. Been fighting with GameData folder all afternoon (see img links). What in the H could i be doing wrong? https://drive.google.com/file/d/10qH_lpxyuIEy6z04NDTFCgrq237czAXZ/view https://drive.google.com/open?id=1RQOcptwZVJqIXOhv1as9dBMbmh9lvpuX https://drive.google.com/open?id=1XlZeN4cShoy3GXV0wtHK8kFz-5zndkzO https://drive.google.com/open?id=1uXcXtUHhjstsntkareIk3m5Tz5b_r5pW
×
×
  • Create New...