Jump to content

plakman

Members
  • Posts

    19
  • Joined

  • Last visited

Everything posted by plakman

  1. Ok you're a genius -_-", i swear i installed that before >.> think something went wrong cause i used ckan after that because i couldn't get EVE to work lol. thanks for this! i do have a small issue still... it's nothing big as the game is still running as it should but i get these errors after installing the latest dependency aswell.
  2. Hello there, I have a small problem. The normal small booster seems to work fine but the liquid swivel engine seems to be broken? Realplume works cause theres a smoke trail but swe doesn't seem to work on the swivel engine. (theres no boost visible) Don't have a picture of it but the sparkly little solid fuel booster works fine. Does anyone have an idea how to fix this please? Thanks in advance installed mods: no boost image
  3. Hey I was wondering, is this how it's supposed to look? Just wondering if the installation was ok as i don't see thesame cool effects as in the trailer. but idk if it's only on other planets or not since i uhm have a hard time with that ^^
  4. was testing it with these mods but the moment i add beyondhome everything stops working. this is on the latest ksp
  5. Is there a way to reduce the stars? theres a little bit too many imo :p
  6. This mod doesn't show up on ckan. Well it does but not compatible with 1.9.1 cause of EVE being outdated? Will this be fixed in ckan or do i have to try and install this manually?
  7. alright cool, another thing was learned today :p RTB yours didn't have it just loaded the latest of your builds i found in my dl folder ^^ @R-T-B
  8. Ok it's just how the normal sun looked like >.> so stupid of me. It was the sunflare only that indeed broke. the atmosperic effects were there. Also it fixed itself after i just dragged all mods out started the game and put them all back for some reason. (trying to figure out wich broke what) And this was what it looked like before and why i made this post Anyhow sorry to bother you with this. And thanks for the reply anyhow
  9. Uhm sorry, Theres these white bubbles or whatever you can call it all over the place popping in and out. Or splashes or however you wanna call it. It's better visible if you open it up on youtube itself for the increased quality Edit: This is a picture of it in daylight.
  10. Hello there, (i also put this on github including log file) I just tried ckan and i have an issue with the latest shatterer. Before i was using RTB his version wich worked great. i tried shatterer alone without spectra and have thesame issue. I am playing on the latest steam version. now i have this issue: Mods installed:
  11. i just found out about this mod and it looks amazing! The only downside imo is the sun wich doesn't look as good. Is there a way to keep everything except the sun? was thinking about the sve but i don't think that's working yet.
  12. Just tried the new version. saw this when landing again. was also there in the previous version tho.
  13. Omg, that really looks amazing! And i'm not gonna try to change the textures of those clouds as i do not find thesame files or files with thesame looking names in the boulderco mod folder. Guess i'll have to wait for a rssve release for 1.9.1. Also does it give you new missions like land on the moon? or are the planets just remoddeled/renamed to work with the standard missions? but damn that earth looks so good... Kinda destroys my hype for ksp2 now my game looks just as good lmao
  14. Just dropping this here for a direct comparison Only disadvantage is that my fps drops to 15 in the water ^^ amazing work everyone did on these mods to make this diffrence. Also that purple box was caused by planetshine mod. apperantly this doesn't woork at all.
  15. @BadRocket Thanks for all the effort you put into that man. First of all, i have no idea what that purple box is in front of my rocket ... i think it's somekind of glitch. This is how it looks for me now. just a few clouds :p Also they look a bit like water paint ^^ I was kinda hoping to achieve thesame kind of clouds like you had in your picture on page 1. I'm not sure what the diffrence is but yours look so much more sharp and more of them it seems. Also: Does the edge of kerbin count as a shadow artifact @R-T-B ? i'm also using a pascal 1080.
  16. Apperantly installing KRSVVE or Stockvisualenhancements breaks the game for me if i wanna run scatter and EVE. With Krsvve no mods worked at all. SVE only Eve worked without any clouds and scatter kept working normally but nothing SVE didn't work either lol. @BadRocket could you share the config file for the clouds you have running there? or is there a way to get them working like that? @R-T-B I really hope you don't man. get well soon!
  17. Hello, i''m very new to the game aswell and having thesame problem as georges. I did notice that EVE is working but it requires config files. will have to read the EVE forum first to find out what to do with that ^^ but @chefgeorges If you load your game and look and the down right corner there should be 2 icons with EVE and another one to do some settings. if you read what it says if you click the EVE icon it says you need to put in config files to populate them lights and clouds. Update: https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases/download/EVE-1.2.2-1/EnvironmentalVisualEnhancements-Configs-1.2.2.1.zip This mod adds the required config files but theres very few clouds. need to play around with it to figure out how to put in more ... Or maybe theres a better config file online but i have no idea how to find that stuff
×
×
  • Create New...