A few miscellaneous questions from a new user.
I am pretty knowledgeable about rocketry and orbital mechanics, but I realized that there is a vast gulf between knowing what I want to do and figuring out how to get the game to do it. Especially since the one big flaw of this game is the lack of explanations about controls. So, let's start
1) I am currently trying to recover a stone from Mun. After realizing that just collecting a sample won't do, I discovered by looking on the internet that there are stones scattered on the terrain, and you should be able to pick them up with your astronauts.
I have found one such stone. I have my astronaut on top of it. But I cannot figure out how I am supposed to pick up the stone. Is this something that I can only do with a rover and appropriate robotic parts?
2) i would like to make a rover. I know I want a big flat surface on top of which I can attach parts. Too bad I can't find any such part among everything I unlocked (which includes all technologies with a cost less than 90). I tried to look up tutorials on the internet, but they all either give basic tips that I already know [yes, I know I want to keep my rover low and flat to keep a stable baricenter, I would be happy to oblige if only I could find appropriate parts] or they start with pieces that I can't seem to find. I even tried to use regular rocket parts and rotate them horizontally, but the wheels won't align correctly after that. What are some good flat surfaces that I can use as a base for a rover to strap things on top?
3) I tried to make a plane. Unfortunately, it won't keep a radial simmetry if i attach one single piece. specifically, a plane needs one tail rudder (is this the proper term? anyway, the sort of fin that goes upwards from the back of the fuselage) that's perpendicular to the fuselage. but i can't place one. the game insists in placing it leaning on one side or the other. I tried to fix it by rotating it manually, but clearly I can't get enough accuracy there, as the plane keeps capsizing. Same problem with the front wheel, or any other part that must be aligned carefully. How do I fix this?
4) orbital rendez-vous. getting close enough is simple, if time-consuming. rescuing a stranded astronaut is a long, difficult process. I would like to make space stations, or to leave part of the ship in orbit to make landing more efficient. But then I'd need to make an orbital rendez-vous with the various parts, every single time, and the idea is putting me off. Is there a simpler way to do it?
thanks to everyone who will contribute. I will probably have more questions in the future.