HoneyBadger
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HoneyBadger started following ItsJustLuci
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[1.9.1 1.10.1 1.11.1] (Semi-) Saturatable Reaction Wheels
HoneyBadger replied to DarthPointer's topic in KSP1 Mod Releases
Hi. I am using this with RSS/RP-1. In the tech tree it shows that it requires mono propellant. Is this correct? I thought it would only require EC. -
[1.4.1] Kerbal Launch Vehicles v1.1.4 (23/03/2018)
HoneyBadger replied to jCoiley's topic in KSP1 Mod Development
@jCoiley I am trying this mod in the new RSS/RO/RP-1 to repeat some historical missions. I think i was able to edit the Subassemblies .cfg with out a problem but cant add vehicles to KLV somehow. I am not sure about why its not working. -
[1.12.x] Smartstage, intelligent VAB reset button
HoneyBadger replied to linuxgurugamer's topic in KSP1 Mod Releases
I just tested it and it works without a problem for me at least on 1.10 @nicklit. Thanks for the update .@linuxgurugamer -
[1.12.x] Smartstage, intelligent VAB reset button
HoneyBadger replied to linuxgurugamer's topic in KSP1 Mod Releases
@linuxgurugamer yes it is only for 1.10. I can confirm it is for the last part that staged. Also i just checked your new version in CKAN and it didn't add the SpaceTuxLibrary as a a dependency. I will try new version in game and let you know for updated result thanks a lot for the support. -
Yep you need to put it in Game Data @Avera9eJoe sorry for disturbing again but if i install Planet shine via CKAN it still asks either Spectra or Default config since you removed it in the last update i choose default config which comes with Planet Shine. If spectra config isn't needed anymore it can cause some miss installations via CKAN.
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Maybe a dump question but with the new release of Spectra, While using it with Planet shine should use stock config for planet shine or should i copy paste from old updates configs of Spectra. @Kerminator1000 Also is there a way to use Spectra without texture replacer ----- As i know texture replacer is a dependency for skybox but @Avera9eJoe can answer better on that. Stock Visual Enhancements ----- Is it still updated i guess that mod is obsolete.
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[1.12.5] Restock - Revamping KSP's art (August 28)
HoneyBadger replied to Nertea's topic in KSP1 Mod Releases
yea to be honest i used it for OPM it was working fine but maybe there are some bugs i didn't notice. Of course its better to wait for the update. -
[1.12.5] Restock - Revamping KSP's art (August 28)
HoneyBadger replied to Nertea's topic in KSP1 Mod Releases
I think there is a working Kopernicus for 1.9.1 if you want to -
[1.12.x] Smartstage, intelligent VAB reset button
HoneyBadger replied to linuxgurugamer's topic in KSP1 Mod Releases
Is there anyone also having problems with the new update? When I compute stages it doesn't use parachutes and i cant put the parachutes back to staging manually. when i don't use parachutes it does the same thing for a decoupler. -
[1.12.x] Soundtrack Editor Forked
HoneyBadger replied to linuxgurugamer's topic in KSP1 Mod Releases
Yep @Avera9eJoe that what i was trying to explain above. I guess same thing also for Playlist folder (Playlist.cfg). -
[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
HoneyBadger replied to nightingale's topic in KSP1 Mod Releases
@Morphisor and @nightingale thanks for the update. I was having same problem for EpicSpace Program just tested it. It works fine with new update.- 5,206 replies
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[WIP][1.8.1] Epic Space Program - Beta 0.5
HoneyBadger replied to General Apocalypse's topic in KSP1 Mod Development
@TranceaddicT Thanks i did those very helpful. -
[WIP][1.8.1] Epic Space Program - Beta 0.5
HoneyBadger replied to General Apocalypse's topic in KSP1 Mod Development
@TranceaddicT were you able to find a fix for this log. I am also trying to figure out by editind configs. -
Maybe you can take a look at I didn't fully explore it myself but might be what you are looking for.
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