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xclusiv8
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About me
Spacecraft Engineer
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Not really, more like a Su-24. http://upload.wikimedia.org/wikipedia/commons/e/e0/Sukhoi_Su-24_inflight_Mishin-2.jpg http://www.aerospaceweb.org/aircraft/bomber/su24/su24_schem_01.jpg The Mig-21 has a delta wing set up. http://cdn-www.airliners.net/aviation-photos/photos/8/8/5/0643588.jpg
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That has absolutely no truth to it and is frankly a total lie. A modern day PC could easily simulate our whole solar system. The density of foliage of earths forests and so on is much harder but doable depending on the type of methods used.
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Since you obviously are a "coder" you must understand the reason for why ships are not rendered. What is the heaviest type calculations ingame? The physics between parts. What happens if you need to calculate the physics for all of your ships that are out in space all the time, even if you cant see them? Your cpu melts and your computer explodes into a million pieces. A planet is a single object, not all that physics heavy.
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oh dear....
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Linux performance, FPS
xclusiv8 replied to LarssonKlaksson's topic in KSP1 Gameplay Questions and Tutorials
Yeah, what specs do you have? -
It is extremely bad. There is a big chance that your computer will blow up!
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Unlike regular controls trim is not used to directly control the jet. It is instead used to compensate for any errors in flight. For example, imagine you damage your wing and the jet start turning slightly to the left. Once you trim the jet it will once again keep flying straight because the control surfaces have been set to bypass that previouse error and compensate for it.
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
xclusiv8 replied to ferram4's topic in KSP1 Mod Releases
Is there a guide somewhere for building stable jets with this mod? I can build jets that fly but its always when approaching mach 1 that my aircraft plummit to the ground I understand that there are a lot of variables and i've tried to figure out all of them in the FAR CAS but without any luck.- 14,073 replies
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- aerodynamics
- ferram aerospace research
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What you are missing is that EVE has a steady income every month. KSP doesnt.
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Exactly! People dont seem to understand that the its not economically feasible to drag out a project. It gets costly. Most games have development cycle of 2-3 years. We will be seeing the final release in the near future i believe.
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Once on launchpad, how to return to VAB?
xclusiv8 replied to Astralis's topic in KSP1 Gameplay Questions and Tutorials
The escape key is universally used for one thing only and that is to show some kind of menu to let you exit or to immediately exit. -
Haha i just got it :-P
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I guess that is the way you perceived it. I on the other hand saw a wall of negativity.