Jump to content

Azzurvif

Members
  • Posts

    5
  • Joined

  • Last visited

Everything posted by Azzurvif

  1. Hello it does help. I made a few tests, the crash happens when the max closing speed is set to 0. Here is the log you're looking for "[MechJeb2] Unable to find an intercept with closingTime=Infinity closingSpeed=0 Distance=23.08466 UT=23731379.0531313" I think I set it to 0 because it was infinitely planning a maneuver to reach 0.0m/s. It was always 0.1m/s. The mod seems to fail to proprely rotate in time when the rcs wheels are too powerful. TBH I don't really know what means that "max closing speed". Is it a max speed when getting close to the target or is it a defined speed to have when the target is reached at the specific distance ? Anyway, whatever the value is, the crash has to be prevented ! I noticed the french localization in your build, I'll fix a few mistakes and I'll try to make it clearer. Edit : here is the file Edit 2 : I forgot something important : thank you vm for taking time for my issue ; )
  2. Hello, my game crashes systematicaly at the end of a rendez-vous autopilot with a element to catch (regular mission around kerbin in carrier). This is a full client crash with the Windows popup waiting for it to respond. The first log is the default log file of the KSP folder, which is incomplete because of the game crash. The second one comes from the appdata folder. https://drive.google.com/file/d/1YRVluCCPjMc9QhwcW-BNBWNb_HWdRNvK/view?usp=sharing https://drive.google.com/file/d/12mw8PyJy1g5TCEWcfPD9BBUwvz56au7v/view?usp=sharing Please tell me if you need more information. I can finish my rendez-vous with manual maneuvers so there is no emergency for me. Game 1.10.1.2939 and mechjeb 2.10.0.0 I already got this crash in the past, before the 1.10, but never tried to reproduce it.
×
×
  • Create New...