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Comrad_501

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  1. Idea: make the visual sensor render EVE clouds in the S.C.A.N Map of Kerbin/Eve/Duna
  2. Aw yep, indeed it works now, so it was server side, thanks for the heads-up.
  3. Anybody's having an issue with CKAN not being able to download this mod? CKAN is spewing out, that, and I quote; "The remote certificate is invalid according to the validation procedure"
  4. Update: Whole file prune, worked, seek and destroy any files related to KSP
  5. The dictionary file (for squad and squadExpansion present in localization under GameData) do not work. The files are there, I've reinstalled several times. I have no idea what is stopping KSP from accessing the dictionary files. i've searched the KSP Log fore and aft, nothing regarding the issue. The game just does not read the files. It successfully references and displays it (autoloc address ex. "#autoLOC_6006039") but doesn't show the actual addressed dictionary entry.
  6. I've fixed it, but now the dictionary files dont work, so im trying to fix that
  7. Hmm KSPCF Keeps on "[LOG 22:02:57.869] [KSPCF] Taking over stock loader. An exception will follow, this is intended." back tracing to "[EXC 22:02:57.870] Exception: Terminating stock loader coroutine, this is intended and not an error KSPCommunityFixes.Performance.KSPCFFastLoader.GameDatabase_SetupMainLoaders_Prefix () (at <c08d6ea084ba41369dbf89fe1fba85db>:0) (wrapper dynamic-method) GameDatabase.GameDatabase.SetupMainLoaders_Patch1(GameDatabase) GameDatabase+<LoadObjects>d__90.MoveNext () (at <4b449f2841f84227adfaad3149c8fdba>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <12e76cd50cc64cf19e759e981cb725af>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CreateDatabase>d__71:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) GameDatabase:StartLoad() <LoadSystems>d__11:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) LoadingScreen:Start()" is there more to this that i should add, let me know... Edit: So its an RO issue, and the track stops there [EXC 22:21:21.243] NullReferenceException: Object reference not set to an instance of an object RealismOverhaul.VesselModuleRotationRO.StoreRot () (at <55d043cd0881488788cf2f91c4eedd21>:0) RealismOverhaul.VesselModuleRotationRO.OnAwake () (at <55d043cd0881488788cf2f91c4eedd21>:0) VesselModule.Awake () (at <4b449f2841f84227adfaad3149c8fdba>:0) UnityEngine.GameObject:AddComponent(Type) <>c:<CompileModules>b__4_0(Type) LoadedAssembly:TypeOperation(Action`1) LoadedAssembyList:TypeOperation(Action`1) VesselModuleManager:CompileModules() <LoadObjects>d__90:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CreateDatabase>d__71:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) GameDatabase:StartLoad() <LoadSystems>d__11:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) LoadingScreen:Start()
  8. Got this pain-in-the-buttocks bug, whilst doing a heavy RSS/RO playthrough. using a bit of mods I would be grateful if somebody were to take a look at it... (scroll down for details) edit: Yes, I did re-verify the game files ) modlist: https://drive.google.com/file/d/1h__MxQ_I4qErzz49X7Z_1VDdezerjyjz/view?usp=sharing (252 mods total on 1.12.5.3190) (It worked earlier) Log: https://drive.google.com/file/d/1LYzNNrCmPPtV9Z6c_W9dnRq26pwPyjX1/view?usp=sharing
  9. WELL GUESS WHAT, REMOVING THAT FIXED THE RIG... Edit: it stopped spewing the errors, I am generally confused, anyway, the thing is stable now, thanks for the hard work!
  10. [LOG 15:38:01.919] KerbalEngineer -> Exception SimManager.StartSimulation() // System.NullReferenceException: Object reference not set to an instance of an object at KerbalEngineer.Extensions.PartExtensions.GetResourceCostMax (Part part) [0x00041] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.Extensions.PartExtensions.GetCostDry (Part part) [0x00000] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.PartSim.New (Part p, System.Int32 id, System.Double atmosphere, KerbalEngineer.LogMsg log) [0x00126] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.Simulation.PrepareSimulation (KerbalEngineer.LogMsg _log, System.Collections.Generic.List`1[T] parts, System.Double theGravity, System.Double theAtmosphere, System.Double theMach, System.Boolean dumpTree, System.Boolean vectoredThrust, System.Boolean fullThrust) [0x00185] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.SimManager.StartSimulation () [0x000ba] in <134deb60e87843589b7ea1a020650b28>:0 [LOG 15:38:01.919] KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetResourceCostMax (Part part) [0x00041] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.Extensions.PartExtensions.GetCostDry (Part part) [0x00000] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.PartSim.New (Part p, System.Int32 id, System.Double atmosphere, KerbalEngineer.LogMsg log) [0x00126] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.Simulation.PrepareSimulation (KerbalEngineer.LogMsg _log, System.Collections.Generic.List`1[T] parts, System.Double theGravity, System.Double theAtmosphere, System.Double theMach, System.Boolean dumpTree, System.Boolean vectoredThrust, System.Boolean fullThrust) [0x00185] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.SimManager.StartSimulation () [0x000ba] in <134deb60e87843589b7ea1a020650b28>:0 [LOG 15:38:01.919] KerbalEngineer -> Exception SimManager.StartSimulation() // System.NullReferenceException: Object reference not set to an instance of an object at KerbalEngineer.Extensions.PartExtensions.GetResourceCostMax (Part part) [0x00041] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.Extensions.PartExtensions.GetCostDry (Part part) [0x00000] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.PartSim.New (Part p, System.Int32 id, System.Double atmosphere, KerbalEngineer.LogMsg log) [0x00126] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.Simulation.PrepareSimulation (KerbalEngineer.LogMsg _log, System.Collections.Generic.List`1[T] parts, System.Double theGravity, System.Double theAtmosphere, System.Double theMach, System.Boolean dumpTree, System.Boolean vectoredThrust, System.Boolean fullThrust) [0x00185] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.SimManager.StartSimulation () [0x000ba] in <134deb60e87843589b7ea1a020650b28>:0 [LOG 15:38:01.919] KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetResourceCostMax (Part part) [0x00041] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.Extensions.PartExtensions.GetCostDry (Part part) [0x00000] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.PartSim.New (Part p, System.Int32 id, System.Double atmosphere, KerbalEngineer.LogMsg log) [0x00126] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.Simulation.PrepareSimulation (KerbalEngineer.LogMsg _log, System.Collections.Generic.List`1[T] parts, System.Double theGravity, System.Double theAtmosphere, System.Double theMach, System.Boolean dumpTree, System.Boolean vectoredThrust, System.Boolean fullThrust) [0x00185] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.VesselSimulator.SimManager.StartSimulation () [0x000ba] in <134deb60e87843589b7ea1a020650b28>:0 [LOG 15:38:01.919] KerbalEngineer -> Exception // System.NullReferenceException: Object reference not set to an instance of an object at KerbalEngineer.Editor.BuildOverlayResources.SetResources () [0x000da] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.Editor.BuildOverlayResources.Update () [0x00009] in <134deb60e87843589b7ea1a020650b28>:0 [LOG 15:38:01.920] KerbalEngineer -> at KerbalEngineer.Editor.BuildOverlayResources.SetResources () [0x000da] in <134deb60e87843589b7ea1a020650b28>:0 at KerbalEngineer.Editor.BuildOverlayResources.Update () [0x00009] in <134deb60e87843589b7ea1a020650b28>:0 [EXC 15:38:02.076] NullReferenceException: Object reference not set to an instance of an object KERBALISM.Configure.GetUnlockedSetups () (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Configure.DoConfigure () (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Configure.OnGUI () (at <27c6f080e9e646a18d47ca269086e77c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 15:38:02.076] NullReferenceException: Object reference not set to an instance of an object KERBALISM.Configure.GetUnlockedSetups () (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Configure.DoConfigure () (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Configure.OnGUI () (at <27c6f080e9e646a18d47ca269086e77c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 15:38:02.110] NullReferenceException: Object reference not set to an instance of an object KERBALISM.Lib.CrewCount (Part part) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Lib.IsCrewed (Part p) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Habitat.FixedUpdate () (at <27c6f080e9e646a18d47ca269086e77c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 15:38:02.111] NullReferenceException: Object reference not set to an instance of an object KERBALISM.Lib.CrewCount (Part part) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Lib.IsCrewed (Part p) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Habitat.FixedUpdate () (at <27c6f080e9e646a18d47ca269086e77c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 15:38:02.112] NullReferenceException: Object reference not set to an instance of an object KERBALISM.Lib.CrewCount (Part part) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Lib.IsCrewed (Part p) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Habitat.FixedUpdate () (at <27c6f080e9e646a18d47ca269086e77c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 15:38:02.113] NullReferenceException: Object reference not set to an instance of an object KERBALISM.Lib.CrewCount (Part part) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Lib.IsCrewed (Part p) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Habitat.FixedUpdate () (at <27c6f080e9e646a18d47ca269086e77c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 15:38:02.114] NullReferenceException: Object reference not set to an instance of an object KERBALISM.Lib.CrewCount (Part part) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Lib.IsCrewed (Part p) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Habitat.FixedUpdate () (at <27c6f080e9e646a18d47ca269086e77c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 15:38:02.115] NullReferenceException: Object reference not set to an instance of an object KERBALISM.Lib.CrewCount (Part part) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Lib.IsCrewed (Part p) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Habitat.FixedUpdate () (at <27c6f080e9e646a18d47ca269086e77c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 15:38:02.117] NullReferenceException: Object reference not set to an instance of an object EditorLogic.SetIconAsPart (Part part) (at <4b449f2841f84227adfaad3149c8fdba>:0) UIPartActionControllerInventory.SetIconAsPart () (at <4b449f2841f84227adfaad3149c8fdba>:0) (wrapper dynamic-method) UIPartActionInventory.UIPartActionInventory.Update_Patch1(UIPartActionInventory) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 15:38:02.118] NullReferenceException: Object reference not set to an instance of an object PartResourceList.GetEnumerator () (at <4b449f2841f84227adfaad3149c8fdba>:0) KERBALISM.Lib.Level (Part part, System.String resource_name, System.Boolean ignore_flow) (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Habitat.Set_inflation () (at <27c6f080e9e646a18d47ca269086e77c>:0) KERBALISM.Habitat.Update () (at <27c6f080e9e646a18d47ca269086e77c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) This Afirm, windows cannot find any "MiniAVC" DLL https://drive.google.com/file/d/1vbH7JBxoZJuAlZ5vQpy5LPWd1CnNLBvp/view?usp=sharing
  11. Unable to locate... does not match paths... t h i s is an incarnation of pain...
  12. ahah... it now refuses to start and commits death (craps into Unity crash handler) edit: commits a stack overflow have a look: https://drive.google.com/file/d/1qJ67yGiuXiB_-4_GG8Zc1LZT0YBtUFcn/view?usp=sharing
  13. oh uh, its back, I'm doing a CKAN install. I'm doing 2.4.7.4. (testing multiple versions to find a stable version (spoiler alert, doesn't work)) The Null reference error is back, unable to edit in editor (yippe here we go again)
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