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highlander0065

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  1. Yeah, that doesn't work. A part breaks, I leave the pod (a hitchhiker pod I believe?) which has 640 spareparts, go to the broken item, when I click repair, or whatever the service option is, it says "you need X spare parts to perform this action". I haven't played in a few versions, but I seem to remember you used to have to click the pod containing the parts and select "take spare parts", or something like that.
  2. Does this mod work on 1.11? Parts fail correctly, but I can't figure out how to take collect spareparts as a kerbal.
  3. Is there a way to get firespitter to work with 1.10? Ive read a few pages back and saw nothing except a few posts above mine, and as MKS depends on it, it seems like removing it isn't a good idea? My game also won't launch due to firespitter.
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