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Hunweibyn

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Everything posted by Hunweibyn

  1. The same thing with Communotron 88-88. New patch healed "extended Gigantor", but not Communotron.
  2. Greetings. Having problem with realchute in KSP (russian version) Windows 10 64. KSP version 1.11.2 Realchute and Realchute material extensions mods from CKAN Problem is when i deployed a chute (either stock or realchute) and trying to repack it with engineer (i tryed to create kerbal-engineer lvl5 to reproduce bug) - it's said that i need engineer "lvl *" to repack. It's due to option "only engineers in career mode can repack" or something like this. So if i enable option "only-engineer" with lvl 0, for example, chute can't be repacked with message "only engineer can repack" without level. This happens on russian vsersion of KSP. If i change language to English - everything works fine. Problem only with localized version of KSP. I'm attaching player.log with reproducing this bug right after game start to minimaze strings in it. player.log
  3. Problem occurs on 2nd "revert to launch" action. It looks like if you launch rocket, then do "revert to launch" launch it again and push this button one more time - contracts are wiped. Did new log with reproducing this right after game launch to minimize it. https://yadi.sk/d/J7P39IQZ8MIvHA
  4. Sorry, here's my game log of the exact game, where all contracts disappeared when i tried recovering stage with FMRS. KSP: 1.11.2 Windows 64bit Problem: Contracts disappearing after revert to launch button in FMRS or load fmrs main save file (not 100% of load times) Mods installed: GameData Reproduction steps: It's something of "floating" problem. Sometimes game loads normally and sometimes game loads with empty contracts Log: player.log
  5. Greetings. Using FMRS, Stage Recovery and Recovery Controller on KSP 1.11.2. All theese mods were installed by CKAN. There are other installed mods, and one of them is contract configurator, but there is no any contract packs installed. Having problem with disappearing contracts when using FMRS right after launch, it doing FMRS_main_save. and if i do Revert Flight or load this game manually in load game menu, all my contracts (active and archive) gone, just empty. Tryed mods installed from CKAN and manually - same problem. To test this, after launch, i restarted FMRS and it does new FMRS_main_save which loads normally and all contracts on their's places. I have theese problem only on launch from KSC. I saw such kind of problem somewhere in this topic and it was said that problem fixed, but not for me. PS: If there is some additional information that can help with locating\fixing this problem - let me know.
  6. Thank you, due to you note about electricity in avionics core, i checked and found option when you need to set up amount of EC. Setted it up and got av. core with 2.4m lengh 300mm d. But with electricity anough for experiments done. So that was a problem - no electricity on Rocket. @jimmymcgoochie Thank you very much!
  7. Greetings, guys.Playin' KSP about couple of months. Now i'm trying myself in KSP 1.8.1 RSS RO RP1. And from early game i got problems with experiments.. i think so. May be it's due to antennas. So the problem is. When i start new game and build first rocket, i get 3 experiments on it - from avionics, and bar+temp. But i can use em only when i'm landed on Earth. After launch - there no signal. And i can't get any logs from barometer or thermometr. I've tried install antenna on rocket, and can't get experiments when in air. Can't get it, may be it's due to mods. I've installed 3R by Manual on Reddit and several other mods. So when i launch it, i got only 5 science points for returning rocket. What i'm doing wrong, can you help?
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