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bwest31415

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  1. Here is my submission for the Jool 5 Challenge!!! I designed the entire ship myself, and the mission took three tries to complete successfully. I've been playing the game for only about ten months, and this has been my crowning achievement in Kerbal Space Program. https://imgur.com/gallery/HdaZgQH
  2. Does the ship itself have to land on every moon, or can I have the Kerbal do an EVA to land on Pol (and maybe Bop)?
  3. Thanks for the tip. I ended up making my own forum post (and I managed to get the logs with Dropbox).
  4. The instructions here say to delete the settings.cfg file before launching the game. I see two, though, one called settings.cfg and one called Settings that is a CFG file. I delete them both, but once I launch the game, the Settings CFG file reappears. Is this supposed to happen? What happens when this settings.cfg file isn't deleted before launching? I've had such issues with KSRSS (I've never even gotten to play it, they're so bad), and I wonder if this settings.cfg file might have something to do with it. I was looking at the main page for this thread, and it appears that the creator, tony48, says he intends to update it to 1.11. Just didn't say when.
  5. It would? All you have to do is go to your steam library, click properties, and select 1.8.1 under Beta versions.
  6. I got v33 (using Microsoft Edge instead of Chrome), but still no luck. My logs keep giving me the same endless series of "object reference not set to instance of object" or something, as well as "index was outside the bounds of the array." The output log shows a crash report saying that it "failed to load body: Ceres" and it seems to just fall apart after that. Does anyone know what to do about any of those three recurring phrases in my log?
  7. I tried doing this, but any version I download that's past v28 gives me that "may be dangerous" message, and the downloaded file itself is a weird CRDOWNLOADED file...so I tried 1.10.1 v28, but now the game loads with only the stock planets (which to me implies that Kopernicus isn't working). I've basically seen two alternative ways the launch can go after all the fixes I've tried: 1) Kopernicus doesn't work, in which case the game loads successfully but only has the stock planets, or 2) Kopernicus apparently works (judging by the fact that all the KSRSS bodies pop up in my log), but according to the log the game has some issue loading the bodies and totally goes off the rails. Always the same phrase: NullReferenceException: Object reference not set to an instance of an object
  8. https://www.dropbox.com/s/fxx5kkknxswqdct/Log.pdf?dl=0 https://www.dropbox.com/s/7byypj9nl0n1wj4/Player.pdf?dl=0 I tried getting 1.8.1-1, per the instructions on the original KSRSS forum post, but then I got stuck on the black loading screen (while the title music plays), like before. My logs are above; according to another forum user, it's stuck in some sort of loop and so it will never advance past the loading screen.
  9. I tried to get it off of GitHub, and I get a banner saying, "Kopernicus-1.8.1-30.zip is not commonly downloaded and may be dangerous." Can you vouch for the safety of the v30 Kopernicus from GitHub? I got it from here: https://github.com/Kopernicus/Kopernicus/releases
  10. They're the names of the .zip folders I originally downloaded (I just used them since they show the version number); I extracted the contents of their respective GameData folders and put them in the KerbalSpaceProgram\GameData folder. Try these: KSP Log: https://www.dropbox.com/s/gdior9nwq3pozux/KSP Log.pdf?dl=0 Output Log ("Player"): https://www.dropbox.com/s/2x4q3st9bb0jgfk/Output Log 2-10.pdf?dl=0
  11. Update on my post from yesterday: I realized that I had the mod folders inside the Steam version of KSP, so I moved the KerbalSpaceProgram folder onto my desktop and moved the mods into there. Now my file directory looks like Desktop --> KerbalSpaceProgram --> GameData , and inside GameData are my mod folders: - Kopernikus - 1.8.1-28 - KSRSS - 0.6.1 - KSRSS Textures 8K - 0.6.1 - MechJeb2 - 2.12.0.0 - Modular Flight Integrator To the best of my knowledge, these mods are all up to date (that is, the proper version for KSRSS to work. My game is also 1.8.1). The problem now is that, while I'm now able to play the game, KSRSS appears not to have taken effect—I'm still looking at all the stock planets. Here are my logs from the last time I tried to run the game: - https://file.io/nzgbZEbofDxO - https://file.io/PoA2YsUQjsxq Any help would be greatly appreciated!!
  12. Okay, so according to the logs, Kopernikus and KSRSS seem to be working, huh? All right, I'll start asking in the KSRSS thread, hopefully they've seen this before. Thanks a lot!
  13. Do those file.io links work? Those are my newest logs, from the launch upon which I discovered that the stock solar system is still there. And yep, CKAN is using 1.8.1.
  14. Right, I reverted back to 1.8.1 before installing KSRSS and its dependencies. I also have Kopernicus v1.8.1.
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