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Shbibe

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Posts posted by Shbibe

  1. On 4/20/2021 at 11:19 PM, Jane Monroue said:

    @Shbibe, I have a proposal. I want to help you with making this mod, but like you, I have no moding expierience. I know how to use scaterrer config and a litle about cloud making. Could you tell me which planets need scaterrer configs? I am eager to help :)

    sure thing. currently i have one planet left around Klaus, Pneuma, the Iron Eve. Currently i'm trying to get the atmosphere to look like something that has a lot of iron in it. Cooper is completely unstarted, so if you want, you can make scatterer configs for those planets. add me on discord as Shbibe #5413 so we can talk easily.

  2. Dont expect fast progress because i have school and i also play ksp normally a lot too and chances are I'll forget about modding because im liquided of at rocket league's ranking system. ill have sudden bursts of motivation and make like 4 planets in 2 days and then forget about this for 2 weeks

  3.                                                                                                        unknown.png

     

    so... Event Horizon Visuals was cancelled so I, someone with literally zero modding experience, asked the original creator, @Heliocentric, for permission to carry it on. Here we will monitor my progress and learning of Scatterer and EVE when I get to it.   Images represent current state of the planets.

    Currently nothing is focused on full realism, rather trying to emulate what the stock atmospheres would look like with scatterer (obviously).

    Clouds will not be added until I finish scatterer

    this is now a joint project between @Shbibeand @Jane Monroue

    Spoiler

    Doyle:

    Kerbal_Space_Program_Screenshot_2021.04.28_-_11.19.57.49.png

     

    Algal:

    Kerbal_Space_Program_Screenshot_2021.04.28_-_11.19.45.61.png

    Kerbal_Space_Program_Screenshot_2021.04.

     

    Romilly:

    Kerbal_Space_Program_Screenshot_2021.04.

    Kerbal_Space_Program_Screenshot_2021.04.

    Kerbal_Space_Program_Screenshot_2021.04.

     

    Logos:

    Kerbal_Space_Program_Screenshot_2021.04.

    Kerbal_Space_Program_Screenshot_2021.04.

    Pneuma:

    Kerbal_Space_Program_Screenshot_2021.04.

    Kerbal_Space_Program_Screenshot_2021.04.

    Agua (by Jane):

    screenshot129.pngscreenshot126.png

  4. 28 minutes ago, Angel-125 said:

    Blueshift doesn't work with persistent thrust or in timewarp. Instead, when in interstellar space, the warp engines gain a large speed boost, greatly improving travel rates. In testing it takes just a few minutes to leave Kerbol and reach Nova Kirbani (the nearest star in GU). Plus, with jumpgates, you only need to warp in interstellar space once to a new system in order to discover its jumpgate. After that you just need to reach the system's jumpgate and select a destination. Finally, for those who are too impatient for warp travel, the last set of FTL parts will let you simply select a desired target and initiate a jump.

    Oh ok, that helps a lot!

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