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Posts posted by Shbibe
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Ok so theres been no progress for like half a year at this point so im just gonna quickly finish a few of the scatterer configs when I actually have time and release it. Don't expect quality, except for maybe a few planets.
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Ok, and?
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On 7/6/2021 at 2:08 PM, TRAPPIST-1E said:
This is dead, right?
I can promise we will release a scatterer config at least.
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2 minutes ago, Deddly said:
Lox-Augmented Nuclear Thermal Efficient and Reconfigurable NERV
I replaced the NERV with Nozzle because ending an acronym with an acronym is kinda odd
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Call it the Lox-Augmented Nuclear Thermal high Efficiency Reconfigurable Nozzle, or LANTERN for short (the h is silent because I'm too lazy to find a better acronym)
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epic, excited!
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congrats on the release!
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2 minutes ago, BobTheKerbal said:
don't download it yet lmao i forgot to add a biome map to it so its an exception on startup
yep it doesnt load the system
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Quote
this is very pog
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On 4/20/2021 at 11:19 PM, Jane Monroue said:
@Shbibe, I have a proposal. I want to help you with making this mod, but like you, I have no moding expierience. I know how to use scaterrer config and a litle about cloud making. Could you tell me which planets need scaterrer configs? I am eager to help
sure thing. currently i have one planet left around Klaus, Pneuma, the Iron Eve. Currently i'm trying to get the atmosphere to look like something that has a lot of iron in it. Cooper is completely unstarted, so if you want, you can make scatterer configs for those planets. add me on discord as Shbibe #5413 so we can talk easily.
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Dont expect fast progress because i have school and i also play ksp normally a lot too and chances are I'll forget about modding because im liquided of at rocket league's ranking system. ill have sudden bursts of motivation and make like 4 planets in 2 days and then forget about this for 2 weeks
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13 hours ago, Jane Monroue said:
LEEEEEEEEETSSSS GOOOOOOOOOOOOOO!!!!!!!!!!!!!! Good luck!!!
It looks goergous!
Thanks!
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51 minutes ago, Minmus Taster said:
Our final hope
i won't give up or lose the files (hopefully) i promise
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so... Event Horizon Visuals was cancelled so I, someone with literally zero modding experience, asked the original creator, @Heliocentric, for permission to carry it on. Here we will monitor my progress and learning of Scatterer and EVE when I get to it. Images represent current state of the planets.
Currently nothing is focused on full realism, rather trying to emulate what the stock atmospheres would look like with scatterer (obviously).
Clouds will not be added until I finish scatterer
this is now a joint project between @Shbibeand @Jane Monroue
SpoilerDoyle:
Algal:
Romilly:
Logos:
Pneuma:
Agua (by Jane):
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congrats on release! can't wait to break some more installs combining this into my already 2 mixed system replacers. Also, obligatory first.
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28 minutes ago, Angel-125 said:
Blueshift doesn't work with persistent thrust or in timewarp. Instead, when in interstellar space, the warp engines gain a large speed boost, greatly improving travel rates. In testing it takes just a few minutes to leave Kerbol and reach Nova Kirbani (the nearest star in GU). Plus, with jumpgates, you only need to warp in interstellar space once to a new system in order to discover its jumpgate. After that you just need to reach the system's jumpgate and select a destination. Finally, for those who are too impatient for warp travel, the last set of FTL parts will let you simply select a desired target and initiate a jump.
Oh ok, that helps a lot!
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Will this be made to work with persistent thrust? Going long distance with the drives would be incredibly time consuming.
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Pretty interesting. It'd be a cool addition to the game with KSP2 so long of a wait ahead.
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congrats on the release!
The Hyperion Program: Kerbalkind's Return to Space
in KSP1 Mission Reports
Posted
omg lore