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Posts posted by kerbalboi
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i fixed it but only out of luck, it seems it spawns me inside of vessels, any idea if i could off set where it finishes like half a km away from target stop driving or something?
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it now seems at the end it clips into the target vessel ._. now what
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i was doing a trip and my unmanned rover when i switched back to it at the end of my drive fell out of the air, i saved it but any idea how to fix?
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having issues where terrain on mars just disappears, pls help
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damn this is coming together really nicely
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hype intensifies
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the hype continues
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rssve ain't got nothin on SOL
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im so freaking hyped for this mod omg
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so is this mod going to get anymore updates? ive been following it for awhile and ive seen nothing on updates
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On 4/24/2022 at 10:27 PM, fleventeen said:
The 43k textures are very resource intensive, and should only be used on high end PCs. I don't know what your PC specs are, but I would start with the 8k textures (which still look quite nice) and see if you can get the game to boot with that.
I’ve tried to run the 8k textures and I think it’s not the textures anymore, the log is saying something about a bump map so it could be some configs?
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20 minutes ago, G'th said:
All I can tell from that if you're having a "loading problem", whatever that means to you, is that you have too much installed to load the game.
If you want to be more descriptive about what the problem actually is then may be that can give more insight but this isn't anything to go off of. You have no major errors so if KSP isn't loading then you're running out of memory.it only happens when i try to boot the visual mod and config, might be because im trying to boot the 43k textures
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im having a problem with ksp loading heres the log
https://drive.google.com/file/d/1tNu4SPJ7HMQuKDq1BL9AEmjClVgbU_-J/view?usp=sharing -
On 4/14/2022 at 4:12 PM, Catto said:
Kinda unrelated, but what's the rover mod in the first gif?
that would be planetside exploration,
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does anyone have a patch for bdb that makes it work with rss ro? ._.
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is not liking ksp possible?
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On 3/10/2022 at 6:23 AM, Hohmannson said:
Already done, try it out!
thanks man, i was resorting to merging knes version, you can imagine the problems i had
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well merging the old and new version, (new version dropped in game data first and then the old version dropped in after), old graphics are back in a few places but everything seems to be ok
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would it be possible for a patch to be made for the Lm cev to be re-added, i tried my hand at it but no luck
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17 minutes ago, kerbalboi said:
ill be using that for the time being, but having it in the latest release would be nice
and it seems the last one with the lockheed martin cev model was 1.1
Just now, kerbalboi said:and it seems the last one with the lockheed martin cev model was 1.1
wait no 1.2, your right
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18 minutes ago, Cheesecake said:
https://github.com/AstroWell/Knes/releases
There you can find all Releases of KNES so you can download an older version. As far as I know version 1.2 was the latest with the old CEV (restored) before adding a new model in 1.3.
ill be using that for the time being, but having it in the latest release would be nice
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After my, long, LONG search for a Lockheed Martin cev i find your old cev mod to find it completely abandoned I go over here to see if it’s still in here to find a cev which looks nothing like it’s grand counter part, I’ve look for another mod with the cev in it but alas I find nothing so I ask of thee to revive the Lockheed martin cev in all its former glory, please I’m losing my mind
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NEVUS %100
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pretty poggers
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
in KSP1 Mod Releases
Posted
does anyone have a fix with mars terrain disappering?