Jump to content

Anachro

Members
  • Posts

    36
  • Joined

  • Last visited

Everything posted by Anachro

  1. I heard that there used to be a 1.5m diameter B9 part switch setting for R7 upper stages, but I just never activated it successfully. After all, current scale for Vostok and Voskhod is a little bit off in Tantares. Could anyone tell me that if there is any way to restore that setting? or has been planed in future Tantares LV?
  2. @Beale Ever considered make UR500 really Universal? make separate core tank, side tanks, and engines. Not because build a more complicate UR500 is fun but for the first stage of UR500 is modified as third stage of UR700. Then with RD-270, we can build UR700 use tantaras only!
  3. ( Just my personal insist) I think there supposed to be a transitional existence between KR Engine Mount 1 and KR Engine Mount 3 ( After all, there is a number missing isn't it?) Which is a Single Engine mount point plus adaption with KR jets and KR orbital maneuver system which is a half disposal propulsion system ( just like OK-92) It's a loss that there is just no such mod in KSP Perhaps Kerbolrise could be the one?
  4. I already made it after I found how can I mount engines on stock parts, do there is no more need for that.. https://imgur.com/jG6nqTv Is there any plan to change engine parts' attach rule to make them can be attached to the surface? Thus they can work with other mods(Like Cormorant Aerospace and historical Buran-Energia).
  5. SMERCH upper stage is really intriguing, but I just can't find any information about it … I wonder which engine is it supposed to work with?
  6. Buran-T container has a built-in decoupler, but it seems that it's not functioning in the game. Maybe there's something to fix about .cfg
  7. Oops! Please check whether the decouple module of Buran-T container is functioning. I think it is supposed to decouple the cargo by itself, but in game, not. @papasid
  8. Hope for "OK-92" configuration in this mod which I suppose this mod is inspired from. 1-Main Liquid Hydrogen Engine 2-Jet Engine 2-Orbital maneuver Engine
  9. This mod contains a Buran-like Cockpit. It may help you @papasid
  10. The Energia parts are just fine, but there requires lots of work improving the Buran cockpit. The collision model doesn't fit very well, every time my Kerbals leave the hatch, It's impossible for them to get back. I can see the IVA textures in the folder but in the game they are not loaded. The texture for parachute is also missing.
×
×
  • Create New...