thanks this should definitely help I also see you used the kal controller but what about gyroscopic procession whenever I bind pitch and roll to all of my main blades it cause very wacky instabilities in the craft for example my roll controls L2 and R2 (console by the way ) become pitch but and yaw control gets thrown out of the window so I watched smarter every days helicopter series found out about gyroscopic procession and decide to adjust my blades accordingly so that the blades starting in the forward and back positions would have roll control but no pitch and the blades starting in the left and right positions would have pitch control it seemed to help but pitch control was gone. btw it was a Chinook style counter rotating (I found multiple rotor counter-rotating setups much easier because I did not need to deal with the torque produced by a single main rotor by adding a tail rotor) dual turbo shaft helicopter that never really flew. also as far as how I was controlling the craft and how my blades were set:
clockwise rotation: deploy is enabled and direction is inverted throttle control is achieved by binding authority limiter to throttle changing the angle of the blades this produced controllable amounts of lift
counterclockwise rotation: deploy is enabled and deploy direction is inverted throttle control is achieved in the same way as clockwise
torque control is achieved by binding the torque limiter to a linear rcs control on console when in docking mode X switches between linear and rotational control and without rcs linear does nothing so it's quite handy for controlling stuff like that