PrISM
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About me
Bottle Rocketeer
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Kerbal Civ: Your opinion on interacting with the Kerbal Civilization
PrISM replied to JordanL's topic in KSP1 Discussion
I'd like to see some kind of benefit for various thing you do within your space program. Maybe returning a resource on Kerbin that's rare which benefits the planet. For example, Helium-3 mined on the Mun and returned to Kerbin to power fusion reactors which give some kind of benefit, maybe cheaper parts within career mode or something along those lines. -
So that when I look up at the night sky and I know that yes, we are part of this universe, we are in this universe, but perhaps more important than both of those facts is that the Universe is in us. When I reflect on that fact, I look up – many people feel small because they’re small and the Universe is big – but I feel big, because my atoms came from those stars. There’s a level of connectivity. That’s really what you want in life, you want to feel connected, you want to feel relevant, you want to feel like a participant in the goings on of activities and events around you. That’s precisely what we are, just by being alive. -Neil deGrasse Tyson
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If the Chinese announce they're going to send men to the Moon, we'll be there in a month; three weeks to assemble the rocket and a few days to fly there.
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That's one happy looking Kerbal.
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The shape of things to come.
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Building in the VAB/SPH. That's what irritates me the most in this game. Aside from that I'd say launching something somewhere only to find out it doesn't actually work wherever you're trying to go.
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Planet Ideas And Names For The Future Of Kerbal Space Program
PrISM replied to Dead Pixel's topic in KSP1 Discussion
Personally I'd rather see further development of the planets and moons we already have instead of just adding more. Right now they're really just different colored spheres of varying sizes. -
Jeb's Journey to Vall using only SRBs and Monopropellant
PrISM replied to LaydeeDem's topic in KSP1 Discussion
Don't you worry, Captain. We'll beat those Klingon devils even if I have to get out and push. -
Neil deGrasse Tyson. /end elections
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"Moar struts" aren't working. Help, or workarounds?
PrISM replied to birrhan's topic in KSP1 Gameplay Questions and Tutorials
That isn't possible in KSP. -
Send them up in what? The only way NASA was ever able to really do anything like that was with the Shuttle. Now all they can do is hitch a ride on a Russian rocket.
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The absolute worst aspect of this game is building in the VAB/SPH. It's easily the biggest thing that frustrates me and makes me want to stop playing.
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So I was just landing another component of my Mun base...
PrISM replied to Itchono's topic in KSP1 Discussion
Is there a reason why you have 4 Mechjebs? -
Does anyone happen to know if the future updates will be backwards compatible with current saves? I know some of the previous versions broke the prior saves but I don't know if they're passed that issue.
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If it gets to that point I think the museums should be built around where the rovers finally stopped.