manosteele117
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I know some other people posted videos or reports of extreme bouncing happening with landing legs. Just wanted to share a video of something similar happening with wheels, (before and after quicksaves since the Dev mentioned that I think) Looks like the damping is creating a situation where a wheel can phase into a rock, before the force increases rapidly and shoots the rover into the sky, check out especially the last obstacle I line up and try to pass over in the video.
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[Most 1.12.x] Near Future Technologies (August 26)
manosteele117 replied to Nertea's topic in KSP1 Mod Releases
lmao, fair enough -
[Most 1.12.x] Near Future Technologies (August 26)
manosteele117 replied to Nertea's topic in KSP1 Mod Releases
Do you know why these parts are the only ones with RPM assets? Is it more of a development time question or simply a design choice? It certainly would be cool to have all the NFS capsules rpm'd up -
I have been having an issue with my ships seemingly colliding with the new parallax surface textures despite collisions being turned off. This is a video of two times this happened, as well as in the middle me going and verifying my global config. I saw someone saying you could turn on parallax collision visuals with Alt+3, and in the second half of the clip you can clearly see these working to jostle my craft around. Has anyone seen anything like this before?
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