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Rambow_Ninja94

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Posts posted by Rambow_Ninja94

  1. This is a sandbox issue exclusively,
    While in science and career, you unlock the tech nodes to expand on procedural parts, but in sandbox, those nodes don't exist so simply it uses the base "limited" one.
    Two fixes.
    GO into the game settings before you start the sandbox save and change them to "have all part upgrades in sandbox mode)
    Another way around it is to start a newscience save, use the alt F12 menu to get all the science you need to unlock the tec-tree and simply use that as a sandbox save.
    Hope it helps

    @ArturLeda

  2. Most likely an inefficient accent profile (A 500 KM orbit is Excessive for a Saturn V With LM & your turn should start at about 6.7km)
    Or
    (if your not using real fuels) the isp values haven't been adapted for RSS.
    If your game is struggling to start-up, Always check that your mods are in the correct versions (Particularly Kopernicus and MecJeb2)
    Hope it helps.

  3. Its particularly hard to find mods that work in 1.6.1, but i have been looking through the previous versions of the mods that i use and fount that Tantares and Tantares LV both have kept there legacy code on spacedock, Some of these engines are optimised for vacuum, but most are sea level engines (with high ISP)
    They appear to (alt least in modern versions) work on Eve.
    I cannot recommend this mod highly enough (for its parts and its engines) And I Highly recommend it.
    link:


     

  4. Try running the games without any mods, then re-installing them 1 by 1.
    You may find that one of the mods (probably Kopernicus) is out of date. (since its been stuck in 1.8.1 for a while now).
    Two fixes for this bug:
    1)  Get the new version from Kopernicus thread.
    2)  Or get the newest Kopernicus Bleeding edge version from the experimental page.
    (the second option is so you always have the most up-to-date version and all bugs can be reported on the directly)

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