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RockyRock

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  1. Should have been a quieter EA release if it was still a lot of work in progress. The fact they didn't go that way seems like they're not optimistic that this will sell in the future. The peak users were those that believed the advertising and then returned it. It's no secret that lot's of people want a well working KSP2. But losing 98% of the users means there's a lot of sourness. People are excited about the brand, not the development. I'm pretty sure several thousand hours in KSP1 is a better deal than 50cents/hour.
  2. Yes if you don't have RSS installed, use REX_StockNames.cfg to change names. Regarding placement, the current mod behavior is to place the exoplanets at real distances if you have RSS, and about 1/10th real distance if you are playing stock, which is a fair scaling for reasonable 'interstellar' distance in stock and has worked pretty well for me. If you want to manually edit positions instead, go to the star's .cfg file in \GameData\RealExoplanets\Systems\ I believe you can change 'semiMajorAxis' value to change how far the stars are from Kerbol.
  3. Good to hear, I've been afraid to move from 1.7/1.8 in case these mods don't work. The naming is just a quirk by the author, I edited the names in my REX_StockNames.cfg file to avoid confusion in Tracking/Science.
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