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KarlDunhuff

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Posts posted by KarlDunhuff

  1. Hello.

    I am looking into the AJE settings for "jet types".

    I did locate the "standard jet" and ramjet... but I was wondering if there was an existing setting or set of entries for one of the existing, for "PULSE JETS".

    I am sure you are more aware than I of pulsejets so I wont add any details on them.

    I guess it boils down to:

    "How would one setup a RO (realistic to life) pulsejet in AJE?" or can that even be done?

    My interest was in the Argus as 044-510, Chelomey D-6, D-7, D-7-14 and D-14-14 pulsejet units, which I was able to compile specifications for.

     

    Also is their a wiki or other set of information on a "how too" of the AJE module settings, specifically in relation to Turbojets and more so, Ramjets?

    Thank you for your time

  2. Update:

    The maintainers/dev's of RP/RP0 have informed me these are not inside their vision of a mod intended towards "space programs", and informed me that I should instead "make another mod" with these  pulsejets & ramjets.
    Sorry to anyone interested in these inside RO/RP1. I do have a large amount of historical test data/specifications on many 1940's to 1960's pulse and ram jets for anyone interested

    ..........................

    I have, I believe fairly accurately, converted the: (for RSSRO/RP0)

    • as014 > Argus as044 > unlockParts
    • as044 > Ford-Chelomey Pulsejet > supersonicDev
    • (0.544 rescaled copy of) lorin-sanger 1 > FW-PABST (P.1040 or Kayaba Model 1 Ne 01a) 9kN ramjet as tested on DO-17Z/P.13 and recovered in operation Lusty, reverse engineered into Marquardt XRJ-30 & others in 1946-47 > unlockParts
    • lorin-sanger-1 > XRJ47-W-5 (or W-3 more likely from specs) Ramjet > supersonicDev
    • lorin-sanger-2 > RJ43-MA-7 (or MQM) Ramjet > supersonicFlightRP0
    • (1.2 rescaled copy of) lorin-sanger-2 > Stato-Reacteur Ramjet from Nord 1500-Griffon > matureSupersonic

    I cant contact OG author sadly

    oKOm5W6.jpeg

  3. @Pagan_Scorpion

    If you are not maintaining this I truly enjoy it.
    Do you mind if I host/maintain an updated version CKAN. Please let me know

    I have also made RSSRO and RP-0 cfgs for it as I said.
    I have also located the true argus pulse jet audio, fresh from a restored unit in 2011, I added it as an option in the RO cfg (hope thats ok)

    Specs as real life for RSSRO/RP-0 using detailed data Argus/Folke-Wulf > Lockheed to ceria July 1950 to july 1953

    Pulse Idle (from no 0m/s or "no speed") thrust mach 0.7 (014) to 0.75 (044) +  RealFuels/SFC corrected AvGas

    Ram no thrust under 200m/s overheats mach 1.1 (type 1) to 1.5 (type 2) + RealFuels/SFC corrected kerosene

    I also corrected the ramjets to AJE's "ModuleEnginesAJERamjet"

    Audio Sampled:


    Pulse jet: (pre "full" spec/fuel corrections)

    ZwfcBvz.jpeg

     

    Ramjet (pre "full" spec/fuel corrections & set to true "ramjet")

    Ht0Kean.jpeg

  4. small necro...

     

    Great mod, looks nice! I will se if I can get these working in RSS/RO/RP1

     

    I found this info:

    I am trying to add the PSSI mod from:

    https://forum.kerbalspaceprogram.com/index.php?/topic/124078-113-pulsejet-argus-as-014-as-044-and-other-wwii-german-engines/

    Featuring is late 40's/early 50's pulse jets like that on the Fieseler Fi 103, AKA the V1 Buzz Bomb. Ford/Chelomey produced their own versions, as the 10Kh & JB-2 cruise missiles, and stock existed into the mid 1950s. SFC 0.513 lb/lbf-hr static. Thrust limited at mach 0.75, Temperature limit Mach 1.0.

    source: https://en.wikipedia.org/wiki/Argus_As_014, A single Argus As 109-044 pulse jet engine that developed 500 kg (1102 lbs)or 4.902kN: http://www.luft46.com/junkers/juef126.html// Type: pulse jet Length: 3,350 mm (132 in) Diameter: 813 mm (32.0079 in) Dry weight: 170 kg (375 lb) Thrust: 4.902kN (1102 lbf)"

    I have found the parts browser, the cfg's and the various RO/RP1 files I believe I need.

    Would someone be able to proof read my cfg and point out the errors, as I am not very experienced at this.

    so far:

    @PART[as014]:FOR[RealismOverhaul|RP-0]
    {
        %RSSROConfig = True
        %RP0Conf = True
        @name = as014 Pulsejet
        @TechRequired = unlockParts
        @entryCost = 0
        @cost = 9
        @title = Pulsejet Argus As 014
        @manufacturer = Argus
        @description = Original design by Argus for use the Fieseler Fi 103, AKA the V1 Buzz Bomb. From captured stock into the 1950s. SFC 0.513 lb/lbf-hr static. Thrust limited at Mach 0.75 Temperature limit of Mach 0.9.
        @mass = 0.17
        @crashTolerance = 7
        @maxTemp = 500 // Mach 1.0
        
        @MODULE[ModuleEngines*]
        {
            @name = ModuleEnginesAJEJet
            %maxThrust = 3.53
            %Area = 0.094
            %BPR = 0
            %CPR = 1.35 // 1.1 effective
            %FPR = 0
            %TPR = 1
            %Mdes = 0.5
            %Tdes = 250
            %eta_c = 0.95
            %eta_t = 0.95
            %eta_n = 0.8
            %FHV = 22500000
            %bird = 1168
            %TAB = 0
            %exhaustMixer = False
            %thrustUpperLimit = 9
            %maxT3 = 500
            %isCentrifugalFlow = False
            
            // Engine fitting params
            %dryThrust = 3.53
            %wetThrust = 0
            %drySFC = 0.513
            
            %flameoutEffectName = flameout
            %powerEffectName = running_thrust
            %engageEffectName = engage
            %disengageEffectName = disengage
            %spoolEffectName = running_turbine
            %engineSpoolIdle = 0.05
            %engineSpoolTime = 1.5
            %EngineType = Turbine // Pulsejet
            
            @PROPELLANT[LiquidFuel]
            {
                @name = Kerosene
            }
        }
        @MODULE[AJEInlet]
        {
            @Area *= 0.51
        }
    }
    
    
    @PART[as044]:FOR[RealismOverhaul|RP-0]
    {
        %RSSROConfig = True
        %RP0Conf = True
        @name = as044 Pulsejet
        @TechRequired = supersonicDev
        @entryCost = 1000
        @cost = 17
        @title = Pulsejet Argus As 044
        @manufacturer = Argus
        @description = Originally designed by Argus for use the Fieseler Fi 103, AKA the V1 Buzz Bomb. Rather than being an Argus project, Ford/Chelomey (in a straight-through-flow development of the W.2) produced their own versions. It powered the 10Kh & JB-2 cruise missiles, and stock existed into the mid 1950s. SFC 0.513 lb/lbf-hr static. Temperature limit Mach 1.0.
        @mass = 0.17
        @crashTolerance = 7
        @maxTemp = 500 // Mach 1.0
        
        @MODULE[ModuleEngines*]
        {
            @name = ModuleEnginesAJEJet
            %maxThrust = 4.902
            %Area = 0.094
            %BPR = 0
            %CPR = 1.5 // 1.2 effective
            %FPR = 0
            %TPR = 1
            %Mdes = 0.5
            %Tdes = 250
            %eta_c = 0.95
            %eta_t = 0.95
            %eta_n = 0.8
            %FHV = 22500000
            %bird = 1168
            %TAB = 0
            %exhaustMixer = False
            %thrustUpperLimit = 11
            %maxT3 = 500
            %isCentrifugalFlow = False
            
            // Engine fitting params
            %dryThrust = 4.902
            %wetThrust = 0
            %drySFC = 0.513
            
            %flameoutEffectName = flameout
            %powerEffectName = running_thrust
            %engageEffectName = engage
            %disengageEffectName = disengage
            %spoolEffectName = running_turbine
            %engineSpoolIdle = 0.05
            %engineSpoolTime = 1.5
            %EngineType = Turbine // Pulsejet
            
            @PROPELLANT[LiquidFuel]
            {
                @name = Kerosene
            }
        }
        @MODULE[AJEInlet]
        {
            @Area *= 0.51
        }
    }
    @PART[as014]:FOR[RealismOverhaul|RP-0]
    {
        %RSSROConfig = True
        %RP0Conf = True
    }
    @PART[as044]:FOR[RealismOverhaul|RP-0]
    {
        %RSSROConfig = True
        %RP0Conf = True
    }
    @PART[as014]:FOR[RealismOverhaul|RP-0]
    {
        %RSSROConfig = True
        %RP0Conf = True
    }
    @PART[as044]:FOR[RealismOverhaul|RP-0]
    {
        %RSSROConfig = True
        %RP0Conf = True
    }

     

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