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Kurile

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    Bottle Rocketeer
  1. Depending on the design, neigh on impossible. Reaction engines, vacuum of space, and turning are not concepts that go well together. That's for Sci-Fi games and books.
  2. Edit 5: Alrighty, i feel stupid. Basically, it will take a moment when you load. After you do, you must select the MapSat icon on the bottom left, and click the map generating option to off. Apparently, the default option is on, and that is what causes the stutters. The solution got buried bout 10 or so pages back. So here's a free bump for ya now
  3. Aaaaaaaaaaaaaaaaaaaaaand nevermind. Statistics are on the main page, below the members online area. Damn, is all i can say.
  4. If you are decent at docking, or just really want to try it, i would suggest you get that into orbit. Assuming you have fuel left, i would suggest not dropping any tanks on the way up, minus SRBs. Next, launch a repeat of the craft, and dock up and transfer fuel to fully fuel up your craft. If you have the NERVAs, use those as much as possible, transferring fuel from the outer tanks with the bigger and less efficient engines, to the NERVA tanks. If Not, then you might need to design a few stages, and launch them up seperately, dock and combine them, then fuel missions til full, and set on out. Combine with Kethane pack for max longitivity of mission. My personal fun recommendation is the second option. I love overly complicated missions that could be done easier. So does jeb. They tend to blow up faster.
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