Quutamo
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[1.12.3] Restock - Revamping KSP's art (Feb 25)
Quutamo replied to Nertea's topic in KSP1 Mod Releases
how can i use just engines model separetly? -
toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Quutamo replied to Gameslinx's topic in KSP1 Mod Releases
Fixed by redownload textures zip but now a i have a problem like @Moose was shared, reinstall realy work with it- 2,841 replies
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Quutamo started following [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Quutamo replied to Gameslinx's topic in KSP1 Mod Releases
So, whats a problem? KSP.log- 2,841 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Quutamo replied to Gameslinx's topic in KSP1 Mod Releases
I have this problem too. Space center work good, but if i start a flight - dead void around 500~ meters at any planet. I was try to started game on version parallax 1.01 and 1.3.1 so, "dead void" anyway. I use recomendet version of kopernicus. KSP.log contains many and many of lines: NullReferenceException: Object reference not set to an instance of an object Parallax.ParallaxInFlightOperations.Update () (at) ****************** my ksp.log- 1,615 replies
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- kopernicus
- beyond home
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Quutamo replied to Gameslinx's topic in KSP1 Mod Releases
No, still broken- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Quutamo replied to Gameslinx's topic in KSP1 Mod Releases
Oh, thanks! It work- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Quutamo replied to Gameslinx's topic in KSP1 Mod Releases
Hi. Any planets looks good, but kerbin. Something gone wrond and i can't explane whot. Anyone have idea? (last version of Kerbin, parallax and kopernicus) I see previous post where said thats probably can work wrong with "CityLigts" and was remove it but it not help- 2,841 replies