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Neptunium_69

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Posts posted by Neptunium_69

  1. Ai Generated Rocket II (Also Overbuilt)

    So I made another rocket, this time not using BDB. It still ended up being extremely overbuilt. I used Craiyon to generate the rocket this time.

    Download the Craft(Neptune Camera not included): https://kerbalx.com/Smart_Boy/Probe

    Prompt: "powerful rocket launching into space."

    Original image:

    Spoiler

    3fHn82v.png

    The Mission:

    Spoiler

    Myu4Hw3.jpg

    Rocket on pad.

    CRFdnIC.jpg

    Goofy liftoff, launch pad explodes immediately after screenshot is taken. The TWR on liftoff is over 2.5.

    aqwIdGS.jpg

    W0JwrNm.png

    WwBSXMO.png

    Ascent.

    nwyG4BN.png

    Main engine cutoff

    FzzIX7L.png

    *Turns 90 degrees and starts orbital insertion burn.

    FGufoYF.png

    Stage Separation+fairing deployment.

    ZAApXMO.png

    Orbital insertion burn continues.

    XAKZlXb.jpg

    Mun ejection burn.

    OgkdmNR.jpg

    *Throws away second stage with 4000m/s of ∆V.

    GyYkipn.jpg

    Course correction

    GKJDhZx.png

    soPulrH.jpg

    Mun orbital insertion.

    9vHk8MV.jpg

    Fine tuning inclination.

    kCJgSDt.jpg

    Final orbit achieved + Scansat and science deployed + Neptune camera

  2. 13 hours ago, Smart Boy said:

    Extremely Overbuild Launcher

    YqaCftA.png

    Okay so here's an image I generated from Midjourney. Prompt was "Atlas V rocket".

    And here's the closest thing I've got(looks like an off brand Atlas V):

    DSP6p6P.jpg

    The rocket on the launch pad.

    nXB3qDt.png

    Engine ignition.

    Kv88CPM.jpg

    gBuUeGk.png

    Flight

    Q2yTUr3.png

    Jij4QRl.png

    Fairing deployment(I told you it was overbuilt).

    FOwouHX.png

    Orbital insertion burn and me suddenly realizing that I accidentally built an SSTO...

    K50ErUd.png

    ...So I jettisoned the first stage.

    QnoZwVZ.jpg

    Orbit! .... wait I still have 3,000m/s of Delta V left?!

    XBq7uXK.png%5B*burns for the mun*(note: I increased the ambient lighting)

    UeQNLCf.jpg

    Separation of upper stage(I wasted a lot of fuel + the probe still had 2,000 m/s).

    miJlKSM.png

    UGt0ALi.jpg

    8C4YNpu.jpg

    7ViszYq.jpg

    nWgsj5v.png

    Orbital insertion around the mun.

    Z8N1C8c.jpg

    Orbit!

    Maybe I should launch a heavier payload next time...

    ...or maybe even turn it into a crewed vehicle and add reusability.

    But anyways. That was quite overbuilt.

     

    The craft file is at: https://kerbalx.com/Smart_Boy/AI-Generated-Rocket.

  3. Extremely Overbuild Launcher

    YqaCftA.png

    Okay so here's an image I generated from Midjourney. Prompt was "Atlas V rocket".

    And here's the closest thing I've got(looks like an off brand Atlas V):

    DSP6p6P.jpg

    The rocket on the launch pad.

    nXB3qDt.png

    Engine ignition.

    Kv88CPM.jpg

    gBuUeGk.png

    Flight

    Q2yTUr3.png

    Jij4QRl.png

    Fairing deployment(I told you it was overbuilt).

    FOwouHX.png

    Orbital insertion burn and me suddenly realizing that I accidentally built an SSTO...

    K50ErUd.png

    ...So I jettisoned the first stage.

    QnoZwVZ.jpg

    Orbit! .... wait I still have 3,000m/s of Delta V left?!

    XBq7uXK.png%5B*burns for the mun*(note: I increased the ambient lighting)

    UeQNLCf.jpg

    Separation of upper stage(I wasted a lot of fuel + the probe still had 2,000 m/s).

    miJlKSM.png

    UGt0ALi.jpg

    8C4YNpu.jpg

    7ViszYq.jpg

    nWgsj5v.png

    Orbital insertion around the mun.

    Z8N1C8c.jpg

    Orbit!

    Maybe I should launch a heavier payload next time...

    ...or maybe even turn it into a crewed vehicle and add reusability.

    But anyways. That was quite overbuilt.

     

  4. This is one of my old challenge threads that sort if died so I decided to revive it.

    Kerbin is overpopulated with kerbals, kerbals are running out of places to live. Jeb proposed the idea to colonize another celestial object and move some kerbals to other planets.

    Description:

    In this challenge, you try and fully colonize another celestial object for your kerbals to move to. 

    What does it take?

    Stock:

    1. Scan resources

    2. Have relays (Enough to cover the whole planet/moon)

    3. Science station with all science equipments that can do science in orbit and a lab.

    4. Surface mining base (Can mine and refine Fuel and monopropellant(Modded: Also need to mine all other types of resources)))

    5. Vehicles (IMPORTANT: They have to be SEPERATE VEHICLES not one big vehicle)(ALSO IMPORTANT: Vehicle doesn't mean rover, you can do all types of vehicles though it has to be reliable(A rover on Gilly is not reliable unless there is some special design) they can be all sizes but has some requirements):

    - Mining Vehicle (Can mine ore (Modded: Also need to mine all other types of resources))

    - Exploration Vehicle (Can travel long distances)

    - Science Vehicle (Have all science equipment that can operate on ground including deployable science)

    - Crew transport Vehicle (It needs to transport 10 kerbals at least)(You need At Least TWO one for transporting between bases, the other for launching back to kerbin)(It can be made with extraplanetary launchpads on site, no need to be reusable) (There can be a third one for docking with a space station)

    6.  Habitation area(s) (Orbital station or surface base, as many as you like, Crew capacity adds up to 100 people)

    Modded (This list is if you have a modded save, you need to do this with the upper list):

    1. Fully scan the planet (Biome, visual, anomaly, resource, and altimetry)(SCANsat)

    2. Have a launchpad and able to build a rocket (this means launchpad + production chain that supports launch) (Extraplanetary launchpads)

    3. Provide food (Greenhouse/food making thing) (Snacks/USI Life support/other mods)

    Rules:

    1. No Cheats

    2. No hyperedit

    3. No Infinite fuel mods

    4. All mods that does not let you cheat is okay

    5. You need a mod list: if it is stock, just write stock in the list, if there is DLC, then write which one(s), if there is mod, then write which mod.

    6. Proof: Pics (All major burns + cool shots + All craft on target site) Video( just have a video that is the same as what you had in pics)

    7. Modded and stock are equal, I prefer modded, some people prefer stock

    8. Visual mods(EVE, Scatter) and quality of life mods(KER, Mechjeb), are not required to be put on the mod list

    9. If you have a mod installed but didn't use it in any of the missions, you don't need to include it in the mod list.

    10. I did not add Kerbol and Jool because these planets are impossible to fully colonize

    11. I did not add Kerbin because Kerbin is already mostly colonized when you start the game.

    12. You can build your spacecrafts with EL (Your first spacecraft needs to be launched from kerbin)

    13. You need surface science of you have breaking ground.

    14. Craft file recommended

    15. If you did not use a mod despite having it installed, you do not have to include it

    16. I am working on other modded planets, if you colonized or want to colonize a planet that isn't included, tell me it's name and which mod it's from and I'll make a badge right away.

    17. You do not need my approval to receive a badge, I might be busy sometimes so you can take it if it matches the parameters.

    Badges And Leaderboards:

    Special badges(stock system):

    Spoiler

    Solar System Badges: For people who conquered the entire solar system

    Solar-system.png

    Closest Neighbors: For colonizing the mun and Minmus

    CN.png

    Worlds of Ice: For conquering Minmus Vall and Eeloo

    ICY.png

    Worlds of Seas: For colonizing Laythe and Eve

    WOS.png

    Lonely Worlds: for colonizing Eeloo, Moho, and Dres

    LW.png

    Moons of Jool: For colonizing All 5 of the Joolian moons and building a space station in Jool orbit

    MOJ.png

    Elon's Plan: Launch a starship Replica to Duna OR Detonate a modded nuke on Duna

    ELON.png

    Spinwheel: You can ask me to spin a wheel and tell me which planet mod it is from, I will spin and give you a planet, you can then colonize it, you get this badge alongside the badge for the planet. Inspired by the Spin the Wheel Challenge.

    MW.png

    Standard badges(stock)

    Spoiler
      Hide contents

    Moho:

    Badge:Moho.png

    Leaderboard:

    (Empty)

    Spoiler

    Gilly:

    Badge:Gilly.png

    Leaderboard:

    (Empty)

    Spoiler

    Eeloo:

    Badge: EELOO.png

    Leaderboard:

    (Empty)

    Spoiler

    Pol:

    Badge: Pol.png

    Leaderboard:

    (Empty)

    Spoiler

    Bop:

    Badge: BOP.png

    Leaderboard:

    (Empty)

    Spoiler

    Tylo:

    Badge: Tylo.png

    Leaderboard:

    (Empty)

    Spoiler

    Vall:

    Badge:The-MUN.png

    Leaderboard:

    (empty)

    Spoiler

    Laythe:

    Badge: Laythe.png

    Leaderboard:

    (empty)

    Spoiler

    Dres:

    Badge: Dres.png

    Leaderboard

    (Empty)

    Spoiler

    Mun:

    Badge: The-MUN.png

    Leaderboard:

    (Empty)

    Spoiler

    Minmus:

    Badge:Minmus.png

    Leaderboard: 

    (Empty)

    Spoiler

    Duna:

    Badge: Duna.png

    Leaderboard:

    (empty)

    Spoiler

    Ike:

    Badge: Ike.png

    Leaderboard:

    (empty)

    Spoiler

    (empty)  Hide contentsEve:

    Badge:EVE.png

    Leaderboard: 

    (Empty)

  5. 19 hours ago, fulgur said:

    Looks fun! It's always great to see people's design processes :)

    - Why are you using RAPIERs for your vertical rocket? Personally, I'd use Vectors or Darts as they are more fuel-efficient.

    - Can we see the plane (with its CoM/CoL markings?)

    Happy landings!

    Yeah, I got much higher with a dart and vector design.

    Also, the CoM/CoL markings are fixed now, it was a temporary problem.

  6. I tried to make my third SSTO attempt(previous two all failed).

    Firstly, I tried to use a VTOL solution as I am terrible at landing planes, unfortunately, RAPIER engines are not the best when it comes to rockets. My craft sort of flipped and went out of control. 
    Here's some pics of the launch:
    Screen-Shot-2023-06-05-at-20-22-54.png

    Screen-Shot-2023-06-05-at-20-23-51.png

    On my second attempt, I switched to a classical spaceplane SSTO, I sort of forgot how to build planes in KSP. Another "glitch" or "feature" appeared, where the center of lift is not displaying property as it does not have an Up arrow. Plane ended up crashing, but the kerbals miraculously survived because I angled the plane so that the engines face the ground absorbing the impact, another glitch appeared where the landing gear just kept bouncing on the ground, it didn't get shot out of the solar system by the Kraken so it's technically a success...maybe.
    Here's the Wreckage of the plane:

    Screen-Shot-2023-06-05-at-20-56-28.png

    I'll probably have to stick with the VTOL as it went the highest.

    I will post another mission report after it works.

  7. I am very much excited for the new and updated planets as well as the colony system. When I play KSP 1, I always have MKS installed because I really enjoy colonizing rather than just flag and leaving, furthermore, the colonies just look very cool.

  8. On 12/29/2022 at 8:15 AM, kspnerd122 said:

    Nice Challenge Man, I do kinda like the idea of encouraging colonization rather than flag and go, I want to do that in my mod, so im happy to see more people intrested in colonizing rather than planting a flag and going home

    Any plans to add modded planet support in the future(just say "if you do this in a modded planet you have still completed the challenge"

    I am adding OPM soon, and GU after someone colonizes all Stock planets.

  9. Kerbin is overpopulated with kerbals, kerbals are running out of places to live. Jeb proposed the idea to colonize another celestial object and move some kerbals to other planets.

    Description:

    In this challenge, you try and fully colonize another celestial object for your kerbals to move to. 

    What does it take?

    Stock:

    1. Scan resources

    2. Have relays (Enough to cover the whole planet/moon)

    3. Science station with all science equipments that can do science in orbit and a lab.

    4. Surface mining base (Can mine and refine Fuel and monopropellant(Modded: Also need to mine all other types of resources)))

    5. Vehicles (IMPORTANT: They have to be SEPERATE VEHICLES not one big vehicle)(ALSO IMPORTANT: Vehicle doesn't mean rover, you can do all types of vehicles though it has to be reliable(A rover on Gilly is not reliable unless there is some special design) they can be all sizes but has some requirements):

    - Mining Vehicle (Can mine ore (Modded: Also need to mine all other types of resources))

    - Exploration Vehicle (Can travel long distances)

    - Science Vehicle (Have all science equipment that can operate on ground)

    - Crew transport Vehicle (It needs to transport 10 kerbals at least)(You need At Least TWO one for transporting between bases, the other for launching back to kerbin)(It can be made with extraplanetary launchpads on site, no need to be reusable) (There can be a third one for docking with a space station)

    6.  Habitation area(s) (Orbital station or surface base, as many as you like, Crew capacity adds up to 100 people)

    Modded (This list is if you have a modded save, you need to do this with the upper list):

    1. Fully scan the planet (Biome, visual, anomaly, resource, and altimetry)(SCANsat)

    2. Have a launchpad and able to build a rocket (this means launchpad + production chain that supports launch) (Extraplanetary launchpads)

    3. Provide food (Greenhouse/food making thing) (Snacks/USI Life support/other mods)

    Rules:

    1. No Cheats

    2. No hyperedit

    3. No Infinite fuel mods

    4. All mods that does not let you cheat is okay

    5. You need a mod list: if it is stock, just write stock in the list, if there is DLC, then write which one(s), if there is mod, then write which mod.

    6. Proof: Pics (All major burns + cool shots + All craft on target site) Video( just have a video that is the same as what you had in pics)

    7. Modded and stock are equal, I prefer modded, some people prefer stock

    8. Visual mods(EVE, Scatter) and quality of life mods(KER, Mechjeb), are not required to be put on the mod list

    9. If you have a mod installed but didn't use it in any of the missions, you don't need to include it in the mod list.

    10. I did not add Kerbol and Jool because these planets are impossible to fully colonize

    11. I did not add Kerbin because Kerbin is already mostly colonized when you start the game.

    12. You can build your spacecrafts with EL (Your first spacecraft needs to be launched from kerbin)

    13. You need surface science of you have breaking ground.

    14. Craft file recommended

    15. I will add OPM soon, I need to know more about those planets and moons as I haven't done missions there yet

    Badges And Leaderboards:

    Special badges:

    Spoiler

    Solar System Badges: For people who conquered the entire solar system

    Solar-system.png

    Closest Neighbors: For colonizing the mun and Minmus

    CN.png

    Worlds of Ice: For conquering Minmus Vall and Eeloo

    ICY.png

    Worlds of Seas: For colonizing Laythe and Eve

    WOS.png

    Lonely Worlds: for colonizing Eeloo, Moho, and Dres

    LW.png

    Moons of Jool: For colonizing All 5 of the Joolian moons and building a space station in Jool orbit

    MOJ.png

    Impressive Accomplishment: For people who did something awe-inspiring (Eg. Full colonization with a SSTO)

    IA.png

    Elon's Plan: Launch a starship Replica to Duna OR Detonate a modded nuke on Duna

    ELON.png

    Spinwheel: You can ask me to spin a wheel, I will spin and give you a planet, you then colonize it, you get this badge alongside the other badge. Inspired by the Spin the Wheel Challenge.

    MW.png

    Standard badges:

    Spoiler

    Eeloo:

    Badge: EELOO.png

    Leaderboard:

    (Empty)

    Spoiler

    Pol:

    Badge: Pol.png

    Leaderboard:

    (Empty)

    Spoiler

    Bop:

    Badge: BOP.png

    Leaderboard:

    (Empty)

    Spoiler

    Tylo:

    Badge: Tylo.png

    Leaderboard:

    (Empty)

    Spoiler

    Vall:

    Badge:The-MUN.png

    Leaderboard:

    (empty)

    Spoiler

    Laythe:

    Badge: Laythe.png

    Leaderboard:

    (empty)

    Spoiler

    Dres:

    Badge: Dres.png

    Leaderboard

    (Empty)

    Spoiler

    Mun:

    Badge: The-MUN.png

    Leaderboard:

    (Empty)

    Spoiler

    Minmus:

    Badge:Minmus.png

    Leaderboard: 

    (Empty)

    Spoiler

    Duna:

    Badge: Duna.png

    Leaderboard:

    (empty)

     

    Spoiler

    Ike:

    Badge: Ike.png

    Leaderboard:

    (empty)

    Spoiler

    Eve:

    Badge:EVE.png

    Leaderboard: 

    (Empty)

    Spoiler

    Gilly:

    Badge:Gilly.png

    Leaderboard:

    (Empty)

    Spoiler

    Moho:

    Badge:Moho.png

    Leaderboard:

    (Empty)

  10. Here we go! Note: I launched this mission with the polar relay for 

    Screen-Shot-2022-12-21-at-09-54-37.png

    Rocket on pad (Oversized as always)

    Screen-Shot-2022-12-21-at-09-54-53.png

    Liftoff

    Screen-Shot-2022-12-21-at-09-56-44.png

    Ascent

    Screen-Shot-2022-12-21-at-09-58-20.png

    Entering space

    Screen-Shot-2022-12-21-at-10-01-56.pngFirst stage separation

    Screen-Shot-2022-12-21-at-11-29-06.png

    Ejection

    Screen-Shot-2022-12-21-at-14-22-40.png

    Capture

    Screen-Shot-2022-12-21-at-14-23-41.png

    In Orbit

    Screen-Shot-2022-12-21-at-14-26-28.png

    Deployment of scanning sat

    Screen-Shot-2022-12-21-at-14-27-20.png

    Scansat on it's own

    Screen-Shot-2022-12-21-at-14-30-49.png

    Jettison all excess weight to maximize torque

    Screen-Shot-2022-12-21-at-14-31-01.png

    Spin

    Screen-Shot-2022-12-21-at-14-31-12.png

    All 48 sats deployed!

    Mission accomplished.

    Results: 

    1x polar scanning and relay sat

    48x smol relay sats

    Screen-Shot-2022-12-21-at-14-31-34.png

    Here we go.

    This mission is launched with Dres Awareness Challenge since I found two missions to Dres and my rocket is too powerful.

  11. Here we go! Note: I launched this mission with the polar relay for 

    Screen-Shot-2022-12-21-at-09-54-37.png

    Rocket on pad

    Screen-Shot-2022-12-21-at-09-54-53.png

    Liftoff

    Screen-Shot-2022-12-21-at-09-56-44.png

    Ascent

    Screen-Shot-2022-12-21-at-09-58-20.png

    Entering space

    Screen-Shot-2022-12-21-at-10-01-56.pngFirst stage separation

    Screen-Shot-2022-12-21-at-11-29-06.png

    Ejection

    Screen-Shot-2022-12-21-at-14-22-40.png

    Capture

    Screen-Shot-2022-12-21-at-14-23-41.png

    In Orbit

    Screen-Shot-2022-12-21-at-14-26-28.png

    Deployment of scanning sat

    Screen-Shot-2022-12-21-at-14-27-20.png

    Scansat on it's own

    Screen-Shot-2022-12-21-at-14-30-49.png

    Jettison all excess weight to maximize torque

    Screen-Shot-2022-12-21-at-14-31-01.png

    Spin

    Screen-Shot-2022-12-21-at-14-31-12.png

    All 48 sats deployed!

    Mission accomplished.

    Results: 

    1x polar scanning and relay sat

    48x smol relay sats

    Screen-Shot-2022-12-21-at-14-31-34.png

    Here we go.

    This mission is launched with adsii 1970's sandbox micro challenges' Dres polar survey probe since I found two missions to Dres and my rocket is too powerful.

     

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