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KSP2 Release Notes
Everything posted by hubbazoot
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Attached with a hammer and not just dropped, correct?
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I have the survey station down, and I have rocket parts. Do the survey stakes have to be physically attached to the survey station in any manner? Are there any crew requirements?
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What is the bare minimum requirement (lightest) in order to be able to build something on another planet's surface?
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Thanks for all your help, man. Would I just add that to the end of KSP_DIR/GameData/WombatConversions/EL_StockOre.cfg?
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Thanks for all your help, man. Are there any...prettier...augers?
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Alright, well the modified augers by BahamutoD aren't working at all. Any ideas?
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I currently have EPL installed, but not Kethane. I have Karbonite installed instead. I heard there was an adaptation to get this mod to work with Karbonite. I'm uncertain what exactly I need in order to get this working. I'm running KSP 1.0.4 on Windows, 32-bit.
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So I installed the fix to use this with karbonite with EPL, and it's not working. My EPL containers are still demanding ore, and none of the karbonite drills produce ore. I do not have kethane installed, just karbonite and EPL. I have the latest version of both as of Oct 12, 2015. The MetalOre to StockOre conversion does not appear to have worked. I am uncertain what to do to get this working, and I would like some help getting my installation working. KSP Version: 1.0.4 running on windows 32 bit.
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They're annoying because I can't skip them. If there was a quick resume option, I wouldn't be so bothered by them. I don't see it being that complicated, but it's tedious. A Resume Last button would solve this nuisance. It's not a huge amount of time, but combined with the instability of the game, I have to navigate it quite frequently. It's tedious.
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Squad, the menu animations look great, but they're really frustrating seeing them every launch. There's no way to move through the menus faster, and all I want to do is get back to what I was doing when I left. This is a two-part request: 1. An option in the settings menu to disable menu animations. 2. A "Resume Last" option. This would immediately place me at the KSC screen for the last persistent save that I had been playing.
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The map glitch is a known bug. I have an idea as to what causes it, but I haven't looked into developing a fix for it yet. As for the planets rendering a little funky, I'm not sure what's up with that. I noticed that in the latest version, too. It's something they've changed as they used to be completely clear.