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Everything posted by hexeract
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KSP Interstellar Extended Support Thread
hexeract replied to FreeThinker's topic in KSP1 Mods Discussions
Version: 1.12.5 Mods installed: Interstellar Fuel Switch 3.30.0 plus dependencies If any craft (for example, this one) is loaded with Interstellar Fuel Switch installed, player.log ends up being spammed with "Failed to add Resource 1566956177 to Simulation PartSet:", but if the same craft is loaded without Interstellar Fuel Switch, the logspam does not appear. Player.log with IFS installed Player.log without IFS installed -
[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
hexeract replied to R-T-B's topic in KSP1 Mod Releases
I'm having the Kerbnet offline problem whenever I install the latest version of Kopernicus (or any version that works with 1.12.5 for that matter). Mods: [x] Science! Adjustment Tool Better Time Warp Continued Connected Living Spaces Docking Port Alignment Indicator Hangar Extender HeapPadder Kerbal Joint Reinforcement - Next Kopernicus (I was going to install Galaxies Unbound when I noticed this problem) kOS KSP Community Fixes KSP Interstellar Extended Lazy Painter Mechjeb 2 Part Angle Display Continued Part Wizard Continued Precise Editor Continued ReCoupler Space Age Textures Unlimited TweakScale WasdEditorCameraContinued I can provide a log if it'd help. -
I was going to do something like that, but then I'd need to kill the rotation somehow for the orbital stage
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So the goal is to make a rocket that can reach orbit without any maneuvering? Also the Mk 55 Thud does have thrust vectoring, so I'd assume it would not be allowed
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Auxiliary Amphibious Craft Challenge
hexeract replied to chadgaskerman's topic in KSP1 Challenges & Mission ideas
I made this amphibious aircraft which can carry 6 passengers. Although it isn't exactly an "amphibious rover", it can travel on land and it is amphibious. As a result it doesn't look very good, but it flies surprisingly well. Whatever you do, don't turn on SAS. For some reason, this aircraft will vigorously roll to one side for no reason if SAS is enabled. It would barely fit in the cargo bay, but with the landing gear retracted it might be better at doing so. "Driving" around the KSC to show the "off-road" capabilities. Taking off from the grass. Flying around the KSC. Landing in the sea near the KSC. Did I mention it can also go underwater? Not for long though. Taking off in the water is slightly harder than usual. This is why the aircraft has a pair of wings under the main set of wings. It needs to use those lower wings as a hydrofoil in order to accelerate to takeoff speed. Taking off from the water. Returning to the KSC. I almost crashed into the ground in order to take a screenshot of it on final approach. Slowing down to a stop. Everything appears to be intact. -
Fastest vehicle measured by body lengths per second
hexeract replied to mister_goo's topic in KSP1 Challenges & Mission ideas
Nice, you beat my entry. for now, that is -
Fastest vehicle measured by body lengths per second
hexeract replied to mister_goo's topic in KSP1 Challenges & Mission ideas
Here's my entry: please ignore the mouse cursor. also "somali" captions are actually the english captions and might be necessary for context Length: 6.9m Max Speed (m/s) = 1490 m/s (safe speed) or 1700 m/s (unsafe speed) Max Speed (body lengths / second) = ~216 body lengths / second Craft file: https://kerbalx.com/hexeract/Bug -
Auxiliary Amphibious Craft Challenge
hexeract replied to chadgaskerman's topic in KSP1 Challenges & Mission ideas
How long is the bay? And what kind of cargo will be carried by the vehicles? -
Is this challenge still open?
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Seems interesting, I might try this on- ouch I'll still try it but I'll probably use a multistage lander since ISRU and refuel stations aren't allowed
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Kerbal Defence Force Rearmory.
hexeract replied to MegaPlayer1121's topic in KSP1 Challenges & Mission ideas
What is the deadline? I might consider finishing an old project for this challenge -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
hexeract replied to Gameslinx's topic in KSP1 Mod Releases
Check the second bullet point- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
hexeract replied to Gameslinx's topic in KSP1 Mod Releases
You mean like this?- 1,650 replies