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Developer Insights #22 - Sky's the Limit
Kerbin Launch Coalition replied to Intercept Games's topic in Dev Diaries
Thanks for this blog, it's great that meaningful blogs have made a return and that communication as a whole has dramatically improved as of late. -
Maneuver Node Controller [0.8.0]
Kerbin Launch Coalition replied to XYZ3211's topic in KSP2 Mod Releases
This mod looks sweet, going to have to add this to game. I miss being able to do *precise* manoeuvres. -
Build or assemble in orbit ?
Kerbin Launch Coalition replied to MirabelleBenou's topic in KSP2 Discussion
Never tried in KSP2, it however was never an issue in KSP1. -
What is keeping you from starting your KSP2 Mod?
Kerbin Launch Coalition replied to LuxStice's topic in KSP2 Mod Discussions
Cheers, I will do just that. -
What is keeping you from starting your KSP2 Mod?
Kerbin Launch Coalition replied to LuxStice's topic in KSP2 Mod Discussions
For me, genuinely speaking I wouldn't have the faintest idea where to start. I have those two videos Lux shared a while back to watch when I'm back home, so I might have a mess about at some point. -
It works spot on, some nice tanks in here. Great to see a fledgling modding scene for KSP2, has huge potential.
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Is there some sort of issue with this? When I downloaded it there's some sort of error attempting to open it. Some sort of error also occurs for me using CKAN.