Pull it prograde, zoom out to see where you're going. It's not right, so you try to drag some more but miss by a pixel so it closes the widgets. Zoom back in on Kerbin and repeat.
There should be a window with all maneuvers as a list, where you can adjust the dV, add or subtract ETA, move it forward a full orbit, etc. while keeping the camera focused on your target intercept.
It's no worse than KSP1, but there at least I had Kerbal Engineer and a porkchop plot.