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slyfox023
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alright mate, take your time and enjoy yourself, personal health is more important than anything
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are you still working on this?
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[1.12.5] Sterling Systems v0.4.10 [Feb 02, 2025]
slyfox023 replied to JadeOfMaar's topic in KSP1 Mod Development
do you know where I could find this? I have system heat installed but I've never seen that before -
[1.12.5] Sterling Systems v0.4.10 [Feb 02, 2025]
slyfox023 replied to JadeOfMaar's topic in KSP1 Mod Development
I have a good idea for parts that could be added to the mod, I think a good idea would be to add "radiation shields" of course they wouldn't function like an actual shield, they could be used as another radiator panel, but the aesthetic would go good with the interstellar engines you already have in the mod, it can also be a good way to make the Daedalus ships -
[1.9.1+] OPT Spaceplane Continued 3.4.9.2 (beta) [Apr 02, 2024]
slyfox023 replied to JadeOfMaar's topic in KSP1 Mod Releases
do you think it would be possible to have the engines be LQD hydrogen compatible? -
[1.12.5] Sterling Systems v0.4.10 [Feb 02, 2025]
slyfox023 replied to JadeOfMaar's topic in KSP1 Mod Development
do you think it would be possible to add battery banks to the launchpads, while they are useful, if they don't have any power then we can't really use them to their full potential -
[1.12.5] Sterling Systems v0.4.10 [Feb 02, 2025]
slyfox023 replied to JadeOfMaar's topic in KSP1 Mod Development
I have a question, how does the solar tower work? I understand it needs the gulf streams, but other than that I have no idea how it generates power -
[1.12.5] Sterling Systems v0.4.10 [Feb 02, 2025]
slyfox023 replied to JadeOfMaar's topic in KSP1 Mod Development
I'm a bit confused on the engine stats, for most of them they say "NAN" is that because they aren't finished yet?