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Vin__

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Everything posted by Vin__

  1. This mod seems interesting, might have a try. Maybe add an easter egg, like something of an artificial planet.
  2. "The Planets" -RiesWE / Vin I'm deciding to work on a soundtrack based of Gustav Holsts music piece, "The Planets", and I think it would be great to make a kerbal parody of these mixes. I've already made the album cover, and I think I'm ready to make music. I make it through a platform called Beepbox, experimenting with instruments and thingymajigs. I was hoping if the Kerbal Kommunity has some inspiration. So I'm hoping, just hoping if you guys got anything. My inspiration so far is: -Gustav Holsts "The Planets" (Obviously.) -Space - Magic Fly and other music pieces of Space -Tchaikovsky's Overture -Dynatron - Pulse Powr and other music pieces of Dynatron Hopefully, you guys can provide me with some ideas, and I would appreciate it for the help.
  3. I've been waiting for something like this a lot. Following this just in case anything updates.
  4. I just finished creating a cinematic for my Mission 13 video showcasing the Kertamis 13 mission on collecting samples for the folks back on Earth. However, it abruptly ends in catastrophe. I'm planning to make a few more parts, but I need ideas. Here is my video linked below. https://www.youtube.com/watch?v=LrCc16gYIfY&feature=youtu.be
  5. I've built a couple, the STL Copernicus (A doubled O'neil Cylinder colony ship), the donut kerbin, and a couple more like an artificial planet and the Halo itself from the game Halo. I'm not so sure what to build though, please provide ideas, I'm really bored. But I would also like some tips too. Like, how to make a hollow sphere with procedural parts? Or are there mods that could help? I'd be happy for your help guys. Thank you.
  6. really interesting! I'm looking forward to it! As an Australian, I really love the concept of the bluey cartoon adapted as a space exploration worldbuilding project.
  7. This is certainly a real jawbreaker. Used with conformal decals, tweakscale and procedural parts. A few custom flags. I'm just fixed on building megastructures right now. What else should I build next?
  8. This craft has over 979 parts. 10000x1000 meters in length, and outspanning the whole KSC Center. Weighs over 88 TRILLION kg. These colony ships are used to colonize the moons of any planet. There are 2 O'Neil Cylinders called Fiye, and Repue. I took inspiration off a post on reddit, showcasing a pretty big colony ship. Showcased below. https://imgur.com/a/hY4pY2b Photo Album showcasing my craft. I've tried my best to replicate something similar to the ISV Sovereign, but WAY smaller. My laptop would really hate me if I built it bigger. I want more ideas building these massive megastructures. I already caught a few on Neil Blevins book, "Megastructures." At first, I didn't know how to actually make a craft that massive. If it were built in real life, it could create it's own gravitational pull. The craft took about a day or two to build, but eventually I got the idea of it. I used custom parts from mods like Paraterraforming, Tweakscale, Procedural parts and many more. I also had to take reference from many other concepts and art depictions of these such megastructures. If you got any ideas people, I will build them. It will take a while though. I'd like to ask for some mods though if possible to make something like these crafts work.
  9. I thought of an idea on a couple of lunar base concepts, on the Mun, based off real ideas that hopefully, can be replicated in KSP. May have to involve a couple of mods. 1. Starship Lunar Base A Starship lunar base is a Starship turned Permanent Base. The Construction of the Lunar base involves tilting the Starship and emptying the compartments of the fuel tanks. It is then applied with basical needs for a permanent Lunar abode. I have a couple of ideas of my own. If possible, you could turn the starship unside down, and tilt the fuel panels from near the engine to the tip to look like a cone. apply some centrifugal rotation, and yourself have a small, centrifugal base. If you're still confused with the concept, check Idea 2. 2. Japanese Lunar City The Japanese Lunar City is a centrifugal, tall city that rotated to simulate gravity on the low gravity of the lunar surface. Water, plantlife and housing is carried on the rotating base, with a train system to transport crew onto the base. 3. Centrifugal Crater Base I created this idea. The base is layed on a crater, varying to size. The base rotated enough to simulate earth gravity. A solar panel is placed on top on the base, supplying energy to the base. 4. ESA Inflatable Lunar base The ESA inflatable lunar base is well, inflatable. Constructed with gigantic lenses to act as sunlight for greenhouses. It can be applied to work in small craters. 5. Crater Lunar radio Telescope These bases will act as gigantic radio telescopes to help study, transmit and act as just cool dishes wired above the craters. It may supply bases on the dish itself, but it may cause mass problems. It can act way better than Earth telescopes, because there is no atmosphere to interfere. This is all for now, I might find more if I can. Hopefully this will work, and give you a few ideas for starting up a lunar base. I'd love to see how you make it too in the game. This is my first post too, so hopefully this will gain some attraction.
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