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Dying2PlayGames

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  1. Would LOVE there to be a mention of fixing the fairings bug when loading into the Launch Pad. The fairings are all split up in pieces, and sometimes takes 10+ revert to launch pad tries before the fairings go back to normal. And sometimes they just dont, then you have to fully restart the game. Don't know how difficult it is to fix, but it's been here since the start, and gets frustrating. Would LOVE to see it in one of these reports that it's at least being worked on.
  2. GREATLY appreciated Sir!!! And a lovely challenge once again... Keep up the amazing work you guys are doing over there... Please, Coffee and Snacks for EVERYONE in the office!!! (on you, but credited to me of course, but hey... The thought is what matters, right?)
  3. Yeah, not much a fan of these weekly challenges that have NOTHING to do with Space, Spaceships, Planets/Moons or anything related to the game at all. I know many people enjoy creating things other than space crafts, but considering many of us look forward to these challenges (until we have a Career Mode added, fingers crossed) as they give us a goal. Personally, not really into these types of builds. We could leave THIS type of stuff for Discord.
  4. Hello, So I built a 372 part rocket for interstellar stuff, like I see in videos etc, and after building it, strutted everything, used launch clamps for stability, then when ready clicked LAUNCH from the VAB, loading screen like normal, but then it brings me right back to the VAB except the UI is like I'm at the Launch Pad, then I hear explosions everywhere, then it says my rocket is destroyed. I'll hit ESC and nothing shows, I'm just stuck in that view. I have to hard shut down the game. Tried loading the rocket from the Launch Pad instead, but does the same thing. THEN tried a lower count part rocket but did the same thing... I wasn't able to get back to any launch pad no matter what I did different, ended up just uninstalling until the next patch. PLEASE look into this, and hope it is remedied by the upcoming patch. SOON I'm hoping. The game is amazing, and so much fun, when it isn't driving us insane, lol... Keep up the great work, I have faith in you!
  5. I think it goes along with the Kerbal lore. They're green, their Gas Giant Jool is green. If their galactic location was near a nebula of something that could do this, then it would be ok. I would like it if there was a setting for different skyboxes... I personally prefer the cold dark, emptiness of space that we see in our own universe. Since KSP 2 is focusing on the INTERSTELLAR aspect, then the skybox should be fairly dark once you're out in deep space, and the nearest Sun looks like a distant star and you are ENVELOPED by darkness... Would love to see, but doubt to would be some blackholes, since wormholes seem to be a thing is KSP 2. The rings on the moon look like stargates... ANyways... I like darker looking skyboxes, lol...
  6. So, playing KSP. Still new, but cannot complete this stupid mission and I don't understand why! It says to test the decouplers at launch site, but even though my "Kerbin, Launch Site" notes are all green, only testing needed to complete. But when I stage the decoupler, it goes flying but it doesn't complete the mission. I tried using a scientist instead, right clicking on the decoupler instead of staging with spacebar, and there's no option to "TEST" anywhere. what DO I DO!!! Lol...
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