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lordbunson

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  1. wtb rockets that don't fall through the planets surface
  2. They spent years promising us the best chicken dinner we've ever had only to show up with a burnt pheasant, now we're hungry and they are promising us a chicken dinner all over again. I'm beginning to doubt they even know how to make chicken!
  3. State of KSP 2: stable orbits randomly change, landed objects fall through the ground, saves corrupt meanwhile core features like maneuver nodes and soi indicators are so poorly designed they are unusable KSP 2 dev team: *waves hands* look at this screenshot of jool!
  4. The latest developer update, Shine On, You Crazy...Planet?!?, wasn't posted to the KSP2 Dev Updates forum so I figured I'd create a discussion post here. Thoughts?
  5. This dev update post and transparent communication is a welcome sight and an encouraging sign, so thank you. I've been disappointed that the game was released in an unplayable state and disheartened that we haven't had clear communication from the dev team and I had lost hope for this game. While I still have many reservations, this post gives me a glimmer of hope. Fingers crossed
  6. Long time lurker! Finally made an account
  7. I'll gift it to you as a thank you for all your hard work on CKAN! I sent you a friend request (should be from user Miley Cyrus) Edit: gifted
  8. I see this is BepInEx 5; I was making my own mods using BepInEx 6. Is there any strong reason to use one version over the other? EDIT: oh I see now there is some sort of compat issue (although I'm not experiencing it yet, but I've only made it as far as Hello World / Unity Explorer)
  9. On the reddit dev performance update thread they mention that fuel cross feeding is one of the contributing factors to poor performance. The development team talked so much about rebuilding from the ground up to overcome the limitations of KSP 1, now we find out that KSP 2 is plagued by one of the primary limitations of KSP 1 (but even worse than before) As far as other discussion points go, I would love for both procedural tanks and welded parts. I some how convinced myself that procedural fuel tanks was one of the promised features and am dissapointed that it isn't in the game
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