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Greyflex

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Everything posted by Greyflex

  1. Same issue here, on the same version Windows 11, CPU : AMD Ryzen 7 5800H, GPU : Nvidia RTX 3070 laptop, 16GB Ram. Game is running at less than 20fps on lowest settings, CPU at about 40%, GPU at 60% and 60°C max with fans at a reasonably low rpm (2000-3000 rpm) (my laptop usually goes at >80°C 4000+rpm )
  2. Build : 0.1.0.0.20892 Windows 11 Azerty keyboard config (qwerty notation used here), Bug : Steering is stuck on "a/d" even after changing yaw keybinds, I prefer to roll with "a/d" and yaw with "q/e" but after changing those binds (which is bugged btw i've got a topic on that), my steering is still on "a/d" which is now for rolling.
  3. in my case In my case, i had radially attached parts to the biggest radial decoupler, but i then removed them and my ship was still instantly falling apart.
  4. Fully agree, control surfaces seem to be almost useless right now. I tried about 5 or 6 airplane concepts before getting one that could reliably turn with no engine running. Also i couldn't tell if that was a bug or just mistakes on my part so although I love that aerodynamics window, i'd love to have the visual arrows showing lift and drag per part like in ksp1 (the default keybind was f12 or f11 if i recall)
  5. Had this issue, i tried to put clamps and move the whole ship upwards by a few meters, it kinda fixed it every time so maybe try that.
  6. Fully agree, + make the see-through fairings functionality the same as before, it's annoying that it doesn't go fully transparent and stays in your way.
  7. Build : 0.1.0.0.20892 Windows 11 Azerty keyboard config (qwerty notation used here), Bug : When trying to bind "e" to any double input keybinds (like yaw left/right for example), "e" doesn't register and it cancels the rebind. It does work for simple input keybinds (like activate next stage for example) Fix : First edit the binding of what you want to bind "e" to something random (else it won't show up in the config file), then go into your appdata folder, locallow, intercept games, ksp2, global, InputKeybinds, and here search for the input you want to rebind, then save and restart your game. Note : steering isn't linked to yaw inputs but stuck on "a/d" for some reason
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