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Molfy

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  1. What other mods are you using in these screenshots besides AVP? And what config for the clouds? I’m curious because my game(using AVP, EVE, scatterer, and TUFX) doesn’t look anywhere near this good lol.
  2. o/ hiii my name is Molfy, and I am new to the forums. I’ve been reading the KSP forums since I started KSP in about 2019, but never made a forums account. Anyhow, multiple years later here I am! Yaaay! I think I’ve got about 200 hours in the game. I mostly play modded. I am also an indie game dev(I use the unity engine), and I am looking to get into creating graphics mods for KSP using shaders I’ve developed in Unity! Also, Val told me to tell you hi from her lone habitation module that was blown off the side of the Jool space station when a violent inter-spatial rift opened. Byeee!
  3. Where do you find the nebulae? Are they random? I installed the mod but I cant see any from orbit(Kerbin and also I tried Jool.) Where do they spawn?
  4. Hello! New to the forums here, but been playing KSP since 2019. I am looking to get into modding, but I don’t really know where to start. Looking to make mostly graphical mods, and integrate shaders I’ve made in Unity into KSP, and I have quite a bit of experience with Unity. What render pipeline does KSP use? And is it possible to edit the effects for engine exhaust, and replace them with my own custom volumetric shader effects? Are there any tutorials that walk through how to install the KSP packages, and use them? Just looking to figure out where to start. In the past I have only worked on indie games and simulations, and I have always watched the KSP modding community with awe, I’d really love to make some contributions to the modding pool. Any advice is appreciated! Again, I have plenty of experience in Unity, but none in KPS modding. Thanks!
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