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Iansoreta

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Everything posted by Iansoreta

  1. YES DUDE YES, That's what i'm doing everytime I design VERY heavy launcher that can launch more than 100 ton payload, and it needs a lot of triangular designs without adding KSP mods that makes some sort of triangular beams, and I don't want mods in my game in order to keep it clean and mod free. I also know thrust plate concept, and the strengths of the triangular design(it cannot be deformed easily when used the triangles correctly). I'm using current version of KSP(version 0.23.5) and I'm still continuing the legacy of other KSP players by doing what is best for my spaceship design especially my computer.
  2. That's great, but I don't want to sacrifice TWR, so for bigger fuel tanks, it requires clustered LVN.
  3. Is that possible without using editor extension mod? I have so far mods like Novapunch, KAS, and AGM, and I'm currently using KSP 0.23.
  4. Actually, the F9 key is far from my active keys like WASD, num keys, etc, so as to prevent unintentional quickload. It's the way my keyboard is designed. Any problems with that?
  5. Hahahaha, I never designed ship with a part count that is incredibly large. I just don't have patience to design that kind of ship, combined with overwhelming my lovely computer(it overheats badly and my computer can't handle huge part count since it will cause extreme lag at launchpad). Anyway, I love this madness when it comes to the extremity and beyond the current limit.
  6. Does anyone have docking strut compatible with KSP 0.23. I'm using current version of KSP and doesn't seem to work right now.
  7. Whatever you're asking, there's no such thing as release date, as they hate disappointing some gamers and fans. What the HECK!!! MY estimate will be prob. September to the end of October, but if the actual release date doesn't relate to my estimate, it means my estimation sucks.
  8. Nope. No need to put the part folder in gamedata folder cause the gamedata folder has a parts in it. Look for Squad folder; it has a parts folder so no need to do that. Did you know that I took advantage of that folder, because I frequently put some of my edited stock parts in my folder then drag it in gamedata.
  9. I think that will work, maybe I didn't try it. I'm using different method like renaming the quicksave and dragging it to scenario folder(I tried and it worked absolutely).
  10. I selected improved aerodynamics as for stock version of fairing(I prefer to design streamlined craft as normal). I wonder if I can make my own custom resources(like customized propellants for anything), cause I need to make a low density propellant to save weight as well as increased ISP. Anyway, I don't need Career Mode, but i'll try it in the next update. *ANOTHER SUGGESTION* Don't forget that I also need model with KW Rocketry texture and different characteristics(different from stock NovaPunch, make stock KW Rocketry). Personally, I don't rely on mechjeb operated robotic parts, so I need a stock version of robotic parts.
  11. I know you are concerned, but we love to rush because even if it is in quality assurance phase, we want it before the end of second week(I guarantee that if there's few bugs unattended, it will delay the release of new update). What the F**K!!!! Somebody uploaded the picture of new Space Center, and it's so cool and you know what's cool, there will be few new parts. However, I'm started to get bored(combined with frustrations) when I realize that career is less developed(I wanna check it out), ASAS overcompensation worsens with RCS and gimbaled engines, and the inability to select crew or make uncrewed command module(I hope that when this feature is available in new update, I will make command module uncrewed).
  12. For me, it's more different for me than yours. I already knew Bi-elliptic Transfer, but I haven't use it yet since I keep changing the versions of KSP. I heard that it is more fuel efficient if I use that type of maneuver. Let us thumbs up if we persuade ourselves to do it for the first time.
  13. I need help guys!!!! I don't know how to make the crew pod unoccupied, with controllable probe pod. I hate risking the life of Kerbals. I heard that there are new or recent features that I cannot use because of too much ignorance.
  14. You know what, I have a question before I attempt to do it. The new version of Kerbal Space Program now has separate folders for the stock parts. If you took a closer look at the separate folder, does that mean I can install it from any folder except the folder named "Squad"?
  15. I know that I received the first reply but I appreciate it. THANK YOU!!!
  16. Ialdabaoth, did you update this plugin for ksp 0.20, because there's a new release of this game?
  17. Hey, dodrian, I have a problem when I tried to open this ZIP folder 'dodADAalphav6.zip'. I always get this error 'C:\Users\noel\Desktop\New folder\dodADAalphav6.zip: Unexpected end of archive'. And when I tried to extract it, I got another different error! C:\Users\noel\Desktop\New folder\dodADAalphav6.zip: The archive is corrupt ! C:\Users\noel\Desktop\New folder\dodADAalphav6.zip: The archive is corrupt Can you fix this error????PLZ!!!!??!?!!
  18. Guys, I need help. I\'m new at KSP 0.15. How can I intercept minmus?
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