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dya

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  1. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Home | CPU: AMD Ryzen 7 5800X3D 8-Core Processor 3.40 GHz | GPU: GeForce 2070 Super | RAM: 32 GB I'm limited currently to only running single vehicle/launch missions because of a bug where vehicles I send up will seemingly randomly be flagged as landed from what seems to be the point of launch. It's happening to at least 2 of every 3 launches. The vehicle will operate normally, but have no orbit line, making any rendezvous nearly impossible, meaning I can't establish a station or have multi-vehicle missions. When re-loading on these vehicles, they're sitting at their last position in space, but with velocity zero. So they just drop from the sky. I've been able to edit my saves to put the vehicles back to orbit, but I can't calculate (with any reasonable level of ease) their velocities. So I'm pretty much stuck. I'm attaching the json for a vehicle that seems to suffer the issue with some regularity. Included Attachments: KerbinRefuel.json .ipsImage { width: 900px !important; }
  2. This issue is happening to me constantly on the refueling station I've sent up several times now. I did go through and tried @JWag's recommendation to edit the save file. While I was able to change the state, my velocity stats on that vessel get absolutely zero'd out. WIthout knowing the vector, I can't populate the XYZ velocities in the file.
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