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Everything posted by Jetroe
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Unfortunately, the original mod isn’t in a specific size, so it’s a pretty single use case thing. I could try to get tweak scale figured out on it and then you could resize it as you want. Thanks for the alert! I’ll get it fixed when I can
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‘Course! I’ll do it when I get in the game
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Alright I've made much better textures, and I've ironed out a bunch of wrinkles, though there's still some issues
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Any way that I position my backwards RCSthruster objects in unity, the thrust always goes forward. anybody know why?
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This is very WIP right now as this is my first mod Adds the Rocket Lab Neutron concept crew capsule to the game (For Vordzi's Neutron mod) Download Here
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This is super terrible right now, if you're good at texturing, and can help me fix some unity problems, PLEASE dm me Adds the Rocket Lab Neutron concept crew capsule to the game (For Vordzi's Neutron mod) Download Here
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got it working, was just a model directory problem
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https://www.dropbox.com/scl/fo/9vz5sdw9icou6madtgs29/AB4DXKh3zRidX0nWF0iThUk?rlkey=g1lwsjl3aopal74zgstruuatk&st=wevncsmu&dl=0 there ya go
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I’m creating a mod to add the neutron crew capsule concept (for vordzis neutron mod). I do all the usual steps in unity, and then I coped the mk1-3 pod config and tweaked it to fit my gameobjects/rcs, but when I go in game, it’s not there, any idea why this might be? I can give you the config file or log if need be
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So I made my command pod, put it through unity, did the regular steps, and then just copied the cfg from the mk1-3 (after tweaking it to fit my model and gameobjects) and it doesn’t appear in game. I can show the config or log file if need be. I’m trying to have Eva on my pod so I configured that to work with it. Any idea what the problem might be?
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Hey! I thought this mod was pretty cool, and I was thinking about making the Neutron crew capsule concept for it as a mod
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Alright, so the licensing on this model is iffy at best. Anybody willing to make a basic model recreation of it? Guy hasn’t been active in a few years so I can’t really reach out to him about it (and trust me, I’ve tried)
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Lol totally forgot to specify, my bad. I would like to make a parts mod but instead of just being general parts, I’d like to make a specific vehicle mod, like the starship expansion project, or tundra exploration.
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Anybody down to help me make my first mod? The online tutorials kind of help, but I’d feel better working with someone to try and figure it out. If you're interested, please dm me, thank you!
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I really have no idea what I’m doing. The online guides don’t really help with any of the specific problems I have, and I would much prefer to have some sort of coach on this. I have a 3d model that I would really like to make into a mod. I’ve been fiddling around with unity and I haven’t really gotten anywhere. Anyone down to help me out? If so I can reach out to you on discord so we can dm. Thank you!
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Saw this one and it’s awesome, but it doesn’t really fit into the rest of the game texture wise. I’m beginning to try to learn modding so I might end up making my own. Thank you for responding though!
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Anybody know of any mods that recreate the hellpod from helldivers 2? Or just orbital drop pods in general. I really like the guided ballistic descent and how it actually goes in the ground. If not, would anybody else wanna make something like this? Could also be useful for space because you can land kerbals with much less fuel, saving weight. Also, it looks awesome
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The people have spoken! @SofieBrink @Damon @Kari I’ll shoot you guys DM’s and I can share the files
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I imagine we may have to model some sort of adapter, which I could maybe do, as I actually have some blender experience But yeah, I’ll take all the help I can get
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I’m not knowledgeable about modding, but I feel like if they’re a separate segment, you could probably make it work, not to downplay your awesome work lol I’ve been geeking out over landing on droneships with your mod lately. I feel like your mod would integrate perfectly with it considering it uses Falcon 9 boosters (see image 1). Sorry about geeking out lol, it’s just really cool to get to collab with the maker of probably my favorite mod.
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That’s where i got it from lol! But dude, it’d be an honor to have you work on it. Big kudos on the SEP, just sad to see that janus stopped working on the KOS script
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Hi! I'm not at all experienced in coding or mod making, but I have a 3d model that I would really like to see as a mod. I have it in GLTF And FBX with all the textures already made (I Believe). All the pieces are already segmented and there will be most likely no modelling on your part, just making it able to be imported into the game. If you're interested shoot me a DM, I could probably pay you a bit. No deadline, I just really want to see this made.
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[1.12.5] TweakScaleRescaled - Scale your parts in the editor
Jetroe replied to JonnyOThan's topic in KSP1 Mod Releases
If you try to click on the cockpits it just shows a small transparent sliver of the tweakables menu in the editor and then you can’t right click anything else unless you leave the sph -
[1.12.5] TweakScaleRescaled - Scale your parts in the editor
Jetroe replied to JonnyOThan's topic in KSP1 Mod Releases
It seems this doesn’t work with airplanes plus, any help? I’d rather not use the regular tweakscale as this is much better