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Shammyofwar

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  • About me
    I am a avid gamer hooked on KSP!
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    USA
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    I am an avid gamer hooked on KSP that enjoys creating mods. Join my Patreon page for free to track my mod development with daily updates.

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  1. Ty for posting this bug. When/if I start modding again I will have to look into this. If anyone wants to take over the development of this mod I'd be ok with it.
  2. I don't see any conflicts. Try removing KerbinSide Remastered & KerbinSideRemastered GapExtras as I suspect they may conflict as they change Kerbin drastically and may be causing a conflict with Galactic Trading. If that doesn't work try removing Galactic Trading to see if that is the issue,
  3. Locked access, please just " select all" + "copy" then "paste" them here in the forum reply.
  4. When I get a new pc and start modding again it will be a commodity, but nothing stopping anyone from having active weapons and using outposts to re-arm their ships. I would love to host a multiplayer server using this mod and Scifi Shipyards Redux, once both have bd armory intergration for some pvp fun.
  5. It sounds like you may be missing dependencies. Be sure to have
  6. The mod uses KK and WP Manager scripts found in the download. Should be ez to mod the mod =)
  7. Steam game overlay can't be loaded -I wouldn't concern myself with it, and KSP is ignoring it too
  8. and #1 . I would start with a fresh install of KSP with no mods. if you still have issues then https://help.ubuntu.com/community/MemoryTest#:~:text=Turn On or Restart the,%2C memtest86%2B%2C if one exists.&text=Allow the test to run,and view the report results. and https://www.cyberciti.biz/open-source/command-line-hacks/linux-gpu-monitoring-and-diagnostic-commands/ if it does work fine use https://github.com/KSP-CKAN/CKAN/releases for mod install uninstalls to avoid issues in the future with 16G of ram I suspect you should be able to run KSP with some mods without issues just don't go mod heavy. Your GPU isn't the strongest at https://gpu.userbenchmark.com/Nvidia-GTX-1050/Rating/3650 so don't try to run high graphics -hope this helps BTW my good PC dies I am using a crap bu from my closet Core I5 4750 10g ram RX580 8g with Linux Mint I am running [x] Science! Continued (xScienceContinued 6.0.2) 4kSP_Expanded (4kSPExpanded 0.2.1.7) Abort Packs (AbortPacks 1.0.2) ASET Consolidated Agency (ASETAgency v2.0.2) ASET Consolidated Avionics Pack (ASETAvionics v3.0.1) ASET Consolidated Props Pack (ASETProps v2.0.7) Astrogator (Astrogator v1.0.0) AT Utils (AT-Utils v1.10.1) AtmosphereAutopilot (Fly-By-Wire) (AtmosphereAutopilot v1.6.1) BDArmory Extended (BDArmoryExtended 1:1.3.9.1) BDArmory Plus (BDArmoryForRunwayProject 2:v1.6.11.0) BetterTimeWarpContinued (BetterTimeWarpCont 2.3.13) Breaking Ground (BreakingGround-DLC 1.7.1) ClickThrough Blocker (ClickThroughBlocker 1:2.1.10.21) Community Category Kit (CommunityCategoryKit v112.0.1) Community Resource Pack (CommunityResourcePack v112.0.1) Community Tech Tree (CommunityTechTree 1:3.4.4) Configurable Containers (ConfigurableContainers 2.6.2.1) Crew Manifest (CrewManifest 6.5.1) Crowd Sourced Science (CrowdSourcedScience v6.1) Custom Pre Launch Checks (CustomPreLaunchChecks 1.8.1.1) DE_IVAExtension (DE-IVAExtension v1.2.0) Easy Vessel Switch (EVS) (EasyVesselSwitch 2.3) Editor Extensions Redux (EditorExtensionsRedux 3.4.5) ForScience! (ForScienceUpdated 1.6.0) FreeIva (FreeIva 0.2.18.4) Hangar Extender (HangerExtenderExtended 3.6.0.2) Harmony 2 (Harmony2 2.2.1.0) Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.2) Human Colored Faces (HumanColoredFaces 17) JxFab Utility Systems (JxFabUtilitySystems v0) Kerbal Attachment System (KAS 1.12) Kerbal Konstructs (KerbalKonstructs v1.8.6.1) Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-198) KSC Switcher (KSCSwitcher v2.1.0.0) KSP Community Fixes (KSPCommunityFixes 1.35.0) KSPBurst (KSPBurst v1.5.5.1) KSPCasher Continued (KSPCasherCont 0.3.0.2) Making History (MakingHistory-DLC 1.12.1) MechJeb 2 (MechJeb2 2.14.3.0) ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0) Omega's Stockalike Structures: No Textures Required (StockalikeStructures 0.0.12) OrbitalColony (OrbitalColony 1:1.1.0.1) Physics Range Extender (PhysicsRangeExtender 1.21.0) Pure Electric (PureElectricEngines 1:1.12) RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.13.4) Science - Full Transmit! (Science-Full-Transmit v1.1) Ship Manifest (ShipManifest 6.0.8.0) Simple Repaint (SimpleRepaint 0.4.2) Space Age (SpaceAge v1.3.8) SpaceTux Library (SpaceTuxLibrary 0.0.8.6) State Funding Continued (StateFundingContinued 1:0.6.18.4) TextureReplacer (TextureReplacer v4.5.3) Toolbar Controller (ToolbarController 1:0.1.9.11) Trajectories (Trajectories v2.4.5.3) TweakScale Rescaled (TweakScaleRescaled 3.2.3) TweakScale Rescaled Redistributable (TweakScaleRescaled-Redist 3.2.3) TweakScale Rescaled SafetyNet (TweakScaleRescaled-SafetyNet 3.2.3) WalkAbout (WalkAbout 1:v0.1.8.7) Water Launch Sites (Kerbal-Konstructs) (WaterLaunchSites 1.0.1) WaypointManager (WaypointManager 2.8.4.2) Waterfall, TrekDrive 1.05 , Scifi Shipyards Redux 0.6 , and Galaxies unbound stellar adventures and still get 60fps (restricted by settings) at 4k res -so that is why I suspect a system issue with your system
  9. Try doing a mem test when u 1st boot Ubuntu , also you need to either properly uninstall mods or reinstall them as they are throwing a bunch of errors .Also reinstall graphics drivers. I suspect a memory issue, do you have any issues doing anything else on the PC?
  10. Sorry you're having trouble.The building at your base is a "buy only" building, meaning you can only sell goods to it. Missions have not yet been implemented. As for other locations in the "read me" folder of the mod you will find a waypoint manager cfg file . Import that into the waypoint manager and you'll have the 17 custom waypoints then turn on the stock landing sites for every trading post. Please note there are numerous stock easter egg sites I used as well . Not all posts sell or buy all goods. For your convenience here is the waypoint manager cfg I hope this clears things up and I hope you enjoy the mod repost here if you have further questions.Thank you
  11. I totally agree but , I think they fear if they OS KSP 1 it will become way better than KSP 2 could ever hope to be!
  12. My coding computer died and my back up computer can not handle mod development. So development of this mod has been suspended until I can get a better computer - sorry
  13. My coding computer died and my back up computer can not handle mod development. So development of this mod has been suspended until I can get a better computer - sorry
  14. My coding computer died and my back up computer can not handle mod development. So development of this mod has been suspended until I can get a better computer - sorry
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