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Everything posted by MrShelter
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Hey thanks, working really nice!- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
If I take a wild guess I would say its something with metallic gloss map, which accidentally overrides window shininess, and can be fixed with individual spec maps Basically copy image, erase window fully from it, hopefully no issues- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
I'll try to see what's wrong Also, why isn't Cupola working for you?- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
I might not exactly understand what you meant So did you mean if windows are not as shiny as restock version(aka you turned on recolour and windows are not shiny anymore), or you meant windows are not as other recolours(aka other recolours' windows appear shinier than others)- 61 replies
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[1.12.x] Textures Unlimited Recolour Depot
MrShelter replied to Manwith Noname's topic in KSP1 Mod Development
Perhaps try switching to VAB/SPH or/and launching? -
Audio manager throws error each Update, which is 15ms I presume that number/text after that is error line/error character? Not quite familiar with compiled stuff though Everything after that is just error handlers
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Somebody botted 1100 downloads on Spacedock, I don't know why and for what, but just subtract 1100 downloads from download number- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Update to latest version of TU for a fix from @Halban- 61 replies
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[1.12.x] Textures Unlimited Recolour Depot
MrShelter replied to Manwith Noname's topic in KSP1 Mod Development
Hello here, this is Restock Recolour 50% special! (technically 50.88, but round enough) We got Spacedock! Ckan is still waiting for approval, but shouldn't take more than 5 days Uh, I don't really have much to say -
[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Wassup fellas! 50% special here! Lets go over some news: @Spartwoand @PicoSpace joined us! Spacedock! CKAN is still waiting for approval, but we are near it More parts(duh) @Halbanhas made a fix which would fix shielded docking port and Separator 5m, we should wait for pull request now, thanks COOL ALBUME WITH PICS! Still in progress, but cool- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Admit, who of you silly goobers found this on Spacedock?? It's not even finished, just a placeholder for CKAN- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Don't worry, you still have approximately a month or two before we fully finish it- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Pardon? You can recolour mid flight using lazy painter- 61 replies
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Can I try to make it myself, a good practice anyway when we are done with Restock(just in case we still need to work for atleast a month)
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Funnily enough the most parts I could count in this mod were... 8-14 parts, maybe I missed something?
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Looks good! Thanks again, also Im working on Miscelnaous configs which *should* ONLY SHOW painted parts, but I will see on that Also check PartCollector utility, shows all parts found, however excludes Fixed file for now- 61 replies
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Not gonna lie, I had an eye on this recolour for a while and had plans on trying on it when we are done with Restock Also we are getting ready for 50% mark, albums, Spacedock/CKAN release too! CKAN pending
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Hey also, we have found a workaround for it! So now variants can be supported without any problem, and without using variant switch- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Yes right fellows, we are getting closer to 50% mark! Just 20 more parts! Notably since last time we spoke, we have done 120 parts! Also we have two more collaborators, @Spartwo and @PicoSpace, welcome them!- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Yeah that's awesome! I just need to make sure everything works, make some fixes, and we can fully announce it!- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Yeah makes sense, we can convert from one to another pretty easily on any stage anyway- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
Oh also, hilariosly @Spartwo parts rely if TU_Restock IS INSIDE TURD, while IT IS NOT, that explains a lot- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
I pushed commit, check it out It's fixed, I just used the config maker I suppose brackets were misaligned mostly, but I still need to figure out other parts Please respond if it works- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
@UncleMateo something fishy is going on, 3 batteries not recoloring, antenna too, etc I'll commit something and can you try on your end?- 61 replies
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[1.12.x][WIP] Restock Recolour [50.88%]
MrShelter replied to MrShelter's topic in KSP1 Mod Development
what exactly wrong? I already wanted to announce 61 parts are done- 61 replies
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