Hi!
I really want to get your set of mods to work, as they look fantastic. However, each time I try and boot up KSP with any of the four available on CKAN, (Jool, Sarnus, Urlum & Neidon) Kopernicus throws an error mid boot saying that it wasn't able to load the planetary body.
I am able to then start a new game, but it gets into what feels like an infinite loading loop and stays on the black pre-load screen until I force close the game.
I've looked through my log and the primary issue seems to be with Neidon specifically, but even when disabling the Neidon+ mod the issue persists unless all four are disabled.
Additionally, once the game reaches the main menu the log is consistently spammed with
"[EXC 13:33:57.594] NullReferenceException: Object reference not set to an instance of an object
Kopernicus.Components.KopernicusStar.GetLocalTimeAtPosition (Vector3d wPos, CelestialBody cb) (at <7c264aa3e1ae4de8b755f729560384a8>:0)
Sun.GetLocalTimeAtPosition (System.Double latitude, System.Double longitude, CelestialBody body) (at <4b449f2841f84227adfaad3149c8fdba>:0)
DayNightGameObjectSwitch+<UpdateObjects>d__17.MoveNext () (at <4b449f2841f84227adfaad3149c8fdba>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <12e76cd50cc64cf19e759e981cb725af>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)"
Repeatedly, and RAM usage spikes to about 30GB~.
I do have a log file here, and I admittedly do have quite a bloated number of mods - but I've not had an issue before where I'm fully just not able to access the game in such a way.
Thanks!