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Phantom Hoover

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Everything posted by Phantom Hoover

  1. Can I just confirm that it's expected behaviour that a 5 metre pebble bed reactor plus a 2.5 metre krusader nozzle can lift 167 tonnes of payload+fuel with a TWR at launch on Kerbin of 3.3? I was really struggling to effectively use the pebble bed + thermal nozzles but then I hit on that combination of sizes and it was so good I still can't quite believe it's not some kind of scaling bug.
  2. Yep, case-insensitive files are a very Windows thing, and one which you have to watch out for if you're doing cross-platform add-ons.
  3. you should totally follow this up with the nuclear saltwater rocket
  4. I think the reason the icon isn't appearing on Linux is that, as Linux filesystems are case-sensitive, it's looking for the data in PluginData/crewmanifest, and the folder you distribute is called CrewManifest. I was able to fix this by copying CrewManifest to crewmanifest, but you should probably fix that in the distribution as well.
  5. No solutions? Dammit, I was really getting fond of that whole Christmas tree look.
  6. They do just float away with no sound, but it's recorded on the mission log as "structural failure".
  7. I'm trying to get this lander to the Mun: http://imgur.com/GTWyX Unfortunately, after warping to apoapsis during the ascent stage the three 'wings' on the side all fall off. I've tried strutting them, I've tried repositioning them, nothing works.
  8. It seems neat, but there were too many pathological behaviours with a default config (the VAB and launchpad in the KSC are red, motion blur makes camera movements blur the screen into incomprehensibility) to bother tweaking it. Anyone have a good config set up?
  9. Thanks, landing from a 100km orbit has completely resolved this. Well, the braking burn's taking forever, but it's on course for the target.
  10. I'm finding that getting MechJeb to accurately land on the Mun is near-impossible. It always ends up in the "braking burn" phase with the engine throttled down, and the projected landing site is always about 100km west of wherever I actually wanted to land, and it never manages to correct the course. It's annoying because I've previously used the landing autopilot on Minmus to try to rescue the crew of a downed lander, and it was so accurate I had to veer off at the last second to avoid landing on the crashed debris.
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