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MrPwner

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Everything posted by MrPwner

  1. And another amazing plugin from r4m0n! Seriously, you do great work. Thanks for this!
  2. I recreated a connected Soyuz-Salyut craft. The pod was the Soyuz mod with Salyut recreated from Kosmos\' space station parts on top of it. The whole thing was connected to its fairing , which was almost 10m high, to keep it from wobbling (too much)
  3. I tried docking with this system, it didn\'t work with me. I got the parts to interlock and touch, then closed both the parts. But due to rotation of one of the craft they came loose again. My craft just before docking:
  4. Brabolander reporting : Gaan mensen naar de Venuspassage kijken? Jammer voor de afrikanen hier dat hij daar niet te zien is
  5. STARSHIP TROOPERS??!!1!11!!onehundredeleventy But seriously, cool design
  6. That\'s gonna be a tough one. I\'ll try to find and list them all, hang on. NovaPunch (I see i have 0.9) KW Challenger Pack 0.5 Kosmos Space Station Parts Pack V3 (the small strut decouplers to attach the struts over the upper shroud to) MechJeb of course, it enables switching to the rovers through tracking station Cart mod (if you drive one, the other one will do the same) RocktCo Orbital Parts Set .craft included. Do note however that apparently one or more vernier pods can inexplicably fall off at the start off the launch. Also get it off the ground as soon as possible.. or it may fall apart/over
  7. Why stick to just one rover? Just take two! Stil want to get home afterwards? No problem. With the Dual Ejection Rover Prototype you can do just this. The rovers contain fuel that can be used for the landing Launch Vehicle Landing Module Approaching Minmus (GO FASTER DAMMIT) Landing, legs deployed Landed, ready for deployment Deployed first rover, will stay in that position (if you\'re lucky) After using the RCS thrusters to get off the \'pad\', you\'re good to go And in case this happens.. Just deploy the other one and continue your exploration And after both rovers are crashed completed their mission, switch back to the Lander and get out of there. If you (like me) lost your parachute, there\'s enough fuel and thrust to land without them.
  8. First try. Using the KAPAS-75 mod and Kosmos Space Station Parts Pack V3 for the Space Station Module and KW Challenger Pack But i ran out of RCS fuel before the final approach (Still learning orbital rendezvous) (Almost) rendezvous Launch Vehicle Orbiter KAPAS-75 Docking Mechanism Space Station Module Reentry Vehicle Fuel, engine, autopilot, zoxygene systems
  9. Made using the Cart/Moon buggy, Kosmos Space Station Parts Pack V3, Damned Robotics and Modular Missile Pack. Its a kind of kerbalized Katyusha. Jeb won a years supply of missiles in a local colouring contest. So he allocated all of KSC\'s resources to exploring ways of using as many missiles as possible. Then Jeb had an idea And another one! And the \'ideas\' kept flowing.. Jeb liked this try especially The landing legs were aesthetic at first, but later on they were absolutely necessary.
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